Comments (14)
yes never play wwii so i cant tell you could be DrawIndexed Virtualized or obfuscated there or you using Injection on user side (Ring3) and not kernel one (Ring0) try KeAttachProcess
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@DragonQuestHero Did you get banned for this?
And did you modify how d3 is hooked in anyway
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@hrt no.nothing changed
i just inject dll to process.
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@hrt no.nothing changed
i just inject dll to process.
Yes I did some changes and it worked fine on PUBG.
However, unmodified will not work on Fortnite
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@hrt no.nothing changed
i just inject dll to process.Yes I did some changes and it worked fine on PUBG.
However, unmodified will not work on Fortnite
i dont play Fortnite.
But I am very curious how about APEX.
and.i dont got banned.did u?
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@hrt no.nothing changed
i just inject dll to process.Yes I did some changes and it worked fine on PUBG.
However, unmodified will not work on Fortnitei dont play Fortnite.
But I am very curious how about APEX.
and.i dont got banned.did u?
I haven't played games in a couple months - Apex wasn't released then so I can't say
from d3d11-worldtoscreen-finder.
@hrt no.nothing changed
i just inject dll to process.Yes I did some changes and it worked fine on PUBG.
However, unmodified will not work on Fortnitei dont play Fortnite.
But I am very curious how about APEX.
and.i dont got banned.did u?I haven't played games in a couple months - Apex wasn't released then so I can't say
me too..damn work busy
did u have telegram?maybe we can talk about bypass battleye inject
from d3d11-worldtoscreen-finder.
@hrt no.nothing changed
i just inject dll to process.Yes I did some changes and it worked fine on PUBG.
However, unmodified will not work on Fortnitei dont play Fortnite.
But I am very curious how about APEX.
and.i dont got banned.did u?I haven't played games in a couple months - Apex wasn't released then so I can't say
me too..damn work busy
did u have telegram?maybe we can talk about bypass battleye inject
I abused trusted screen recording dlls with RWX sections of size zero with DMA to inject into any game.
from d3d11-worldtoscreen-finder.
@hrt no.nothing changed
i just inject dll to process.Yes I did some changes and it worked fine on PUBG.
However, unmodified will not work on Fortnitei dont play Fortnite.
But I am very curious how about APEX.
and.i dont got banned.did u?I haven't played games in a couple months - Apex wasn't released then so I can't say
me too..damn work busy
did u have telegram?maybe we can talk about bypass battleye injectI abused trusted screen recording dlls with RWX sections of size zero with DMA to inject into any game.
wait.DMA?like this?https://github.com/ufrisk/pcileech are u sure?lol
maybe i got new bypass.
but screen recording thread working.Hollowing and setcontext?
i patched loadimage callback to inject
from d3d11-worldtoscreen-finder.
@hrt no.nothing changed
i just inject dll to process.Yes I did some changes and it worked fine on PUBG.
However, unmodified will not work on Fortnitei dont play Fortnite.
But I am very curious how about APEX.
and.i dont got banned.did u?I haven't played games in a couple months - Apex wasn't released then so I can't say
me too..damn work busy
did u have telegram?maybe we can talk about bypass battleye injectI abused trusted screen recording dlls with RWX sections of size zero with DMA to inject into any game.
https://www.unknowncheats.me/forum/anti-cheat-bypass/310607-change-x86-injector-inject-x64.html#post2302063wait.DMA?like this?https://github.com/ufrisk/pcileech are u sure?lol
maybe i got new bypass.
but screen recording thread working.Hollowing and setcontext?
i patched loadimage callback to inject
Yes DMA like that.
I do not use setcontext or anything. Just Read and Write to memory to steal control from the recording thread.
for example, if your screen recording software calls a function then place loop/jump at the line it returns to
If you can read and write to memory then you can inject by hijacking thread
from d3d11-worldtoscreen-finder.
@hrt no.nothing changed
i just inject dll to process.Yes I did some changes and it worked fine on PUBG.
However, unmodified will not work on Fortnitei dont play Fortnite.
But I am very curious how about APEX.
and.i dont got banned.did u?I haven't played games in a couple months - Apex wasn't released then so I can't say
me too..damn work busy
did u have telegram?maybe we can talk about bypass battleye injectI abused trusted screen recording dlls with RWX sections of size zero with DMA to inject into any game.
https://www.unknowncheats.me/forum/anti-cheat-bypass/310607-change-x86-injector-inject-x64.html#post2302063wait.DMA?like this?https://github.com/ufrisk/pcileech are u sure?lol
maybe i got new bypass.
but screen recording thread working.Hollowing and setcontext?
i patched loadimage callback to injectYes DMA like that.
I do not use setcontext or anything. Just Read and Write to memory to steal control from the recording thread.
for example, if your screen recording software calls a function then place loop/jump at the line it returns toIf you can read and write to memory then you can inject by hijacking thread
nice idea!
i will try.ths
actually,battleye protect memory on pubg very weak.
map new physical memory from virtual momory(mdl or iomapxxx) can easy bypass
DMA to hard right ?lol
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could u show ur settings to make it work in current pubg? even on countnum 76164 my model textures did not get invisible
i have working injector
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@hrt 没有任何改变,
我只是注入 dll 进行处理。是的,我做了一些更改,它在 PUBG 上运行良好。
但是,未经修改将不适用于 Fortnite我不玩堡垒之夜。
但我很好奇 APEX 怎么样。
而且。我没有被禁止。你呢?我已经几个月没玩游戏了 - Apex 还没有发布,所以我不能说
我也是..该死的工作很忙
你有电报吗?也许我们可以谈谈绕过战斗注射我使用 DMA 滥用具有大小为零的 RWX 部分的受信任屏幕录制 dll 以注入任何游戏。
Hey,could I ask how to use DMA to injection?
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