- š Hi, Iām @dragonforge-dev and I've been writing code professionally since 1998. I got my start in video games, but have worked in many fields. I'm a big proponent of Agile methodologies (with a preference for XP and Scrum and testing. I'm currently going back to my roots and working mainly in video games.
- š Iām interested in software architecture and videogame development. I prefer backend development to frontend, but I enjoy crafting a delightful user experience.
- š± Iām constantly learning more about Godot and modern 3D game development.
- šļø Iām looking to collaborate on things I feel will enhance the game development experience with Godot.
- š« How to reach me: Visit me at Dragonforge.dev or on itch.io to see what tools and games I've created.
- š Pronouns: He/Him
- ā” Fun fact: I'm working on paid tutorials for Godot that will not only help people learn how to create fully functional games, but learn the skills to be a professional developer. In over 20 years of hiring engineers, I've found there are a lot of things schools and coding bootcamps don't teach that are essential to being a good developer.
dragonforge-dev Goto Github PK
Name: Dragonforge Development
Type: User
Blog: https://dragonforge.dev