Comments (4)
目前还不支持 phaser,可以尝试使用 egret,不过可以看到,龙骨运行时对接一个引擎并不是十分的复杂,代码量通常只有几百行,你可以试试支持:)
from dragonbonesjs.
主要是公司技术栈一直是phaser,看龙骨很好用,就想配合下使用。
我看了下pixi的SDK,不是很复杂。
phaser主要是没有mesh,phaser在集成pixi的时候把mesh给去掉了。
我自己想自己写个对phaser的sdk,但有个地方有点不明白,想请教下:如果想加mesh功能(播放mesh动画)会有很大工作量么?需要了解egret的底层么,mesh所有相关的部分?
from dragonbonesjs.
如果加 mesh 功能,就需要对 mesh 有了解,但不需要对 egret 有了解,因为 db 的核心逻辑是和渲染引擎无关的,不过你可以借鉴 egret 的 mesh 或 pixi 的 mesh 渲染来尝试,通常渲染 mesh 需要涉及到渲染底层
from dragonbonesjs.
已经添加了对 phaser 的支持。
from dragonbonesjs.
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