Name: Fernando Bevilacqua
Type: User
Company: @Optidatacloud
Bio: Developer and head of dev, formerly lecturer of Computer Science, researcher, gamedev. Passionate about everything open-source (and ☕🍰)
Twitter: As3GameGears
Location: Chapecó, Brazil
Blog: https://fernandobevilacqua.com
Fernando Bevilacqua's Projects
Library to manage and implement achievements in a game.
Aplicativo móvel Coronavírus Chapecó/SC
Aplicativo móvel do programa que permite que usuários usufruam das tecnologias do PRACTICE
The code powering the website As3GameGears.com
A tool with limited AI capabilities to manage computers in academic labs.
Biblioteca para autenticação de usuários utilizando o idUFFS
A command-line tool to extract information from BDF/EDF files
Besearcher (bot researcher) is a tool to help researchers automate and keep track of software-based experiments.
Site oficial do curso de Ciência da Computação da Universidade Federal da Fronteira Sul, Chapecó/SC.
Painel para acompanhar a participação dos estudantes no Hacktoberfest CCUFFS.
Automatically exported from code.google.com/p/charack
Free and open source (MIT license) web-based IDE focused on game development.
Templates to be used when creating new projects in Codebot
Source code used for the website and blog of Codebot
A (very) simple UI lib built on top of OpenCV drawing primitives
A simple command-line tool whose aim is to facilitate the continous delivery of PHP apps
Asset depository for all my repos
A simple tool to transcribe C++ function signatures and comments into Python
My personal dot files
The source and content of my personal website/blog
Script to install all dependencies to run web-apps in a Dreamhost shared host.
Code that powers the online experiment that checks the effect of colors on emotions of stress and boredom
Source code used in the paper "Variations of Facial Actions While Playing Games with Inducing Boredom and Stress", published at VSGames 2016
Web comics about gamedev.
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
Collection of demos for HaxeFlixel
Documentation for HaxeFlixel
A simple game developed using Flixel Community and structured to run on OUYA