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VladislavAntonyuk avatar VladislavAntonyuk commented on July 24, 2024 1

<RuntimeIdentifiers Condition="'$(TargetFramework)' == 'net6.0-android'">android-arm;android-arm64;android-x86;android-x64</RuntimeIdentifiers>
I described some issues and solutions here: https://vladislavantonyuk.azurewebsites.net/articles/The-first-project-with-.NET-MAUI

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musictopia2 avatar musictopia2 commented on July 24, 2024

Thanks. That fixed my problem. I was surprised they did not put that in the templates. Since I know, then even if they never do, its no problem. Means its best for a person to create their own custom templates then.

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jonathanpeppers avatar jonathanpeppers commented on July 24, 2024

@musictopia2 we define <RuntimeIdentifiers>android-arm64;android-x86</RuntimeIdentifiers> by default. This covers new-ish devices and all emulators.

This means your device must be 32-bit? To check you can run:

> adb shell getprop ro.product.cpu.abilist
x86_64,x86

This was the output of a 64-bit emulator. What does your device print? I'm thinking it probably is armeabi-v7a.

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musictopia2 avatar musictopia2 commented on July 24, 2024

I tried to run via package console and it gave errors and would not say. What are the steps to run the command. Then I can tell you what it prints. I can say for sure that I have 4 devices and only one of them is newest. Its the one I purchased last year. Even the one purchased 2 years ago was an older one. I would not even know if I purchased a device if it was arm64 or x86. I assumed the issue could have been it only works on android 11. The device the original worked was 11 and all others was android 10. I would think it would be best to try to convince microsoft to default to the others so it covers more devices. The docs say its supposed to support all devices that has android 5 or above. I did really appreciate the code that was necessary so I was able to finally create apps for android (even with blazor) and maui.

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jonathanpeppers avatar jonathanpeppers commented on July 24, 2024

The downside of us adding more RIDs by default, is it could increase build times by ~33%. Your devices are supported, you just have to list what RIDs you want in your app.

So did you have trouble running adb? On Windows you'd run "C:\Program Files (x86)\Android\android-sdk\platform-tools\adb.exe" for the location VS installs, but I don't see what OS you're using.

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musictopia2 avatar musictopia2 commented on July 24, 2024

I ran it on the device that is around 2 years old and it showed
armeabi-7a,armeabi

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musictopia2 avatar musictopia2 commented on July 24, 2024

Then I ran on the one that previously worked and it did say arm64. The bad news is most devices sold for example at bestbuy is still older devices. A person usually has no way of knowing if they are purchasing a device that would work with the defaults now unfortunately.

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musictopia2 avatar musictopia2 commented on July 24, 2024

If the rids can't be added by default, i would suggest at least having some documentations of the possible devices plus the example you showed to run the command. When I ran the command, it failed because I used the package console. Once I knew the path, I went to the path and typed in the first command and it worked perfectly to show the devices.

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jonathanpeppers avatar jonathanpeppers commented on July 24, 2024

I will see if we can get some data on the % of market share 32-bit Android devices have.

I think your problem is working as intended, but let us know if you have another issue, thanks.

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musictopia2 avatar musictopia2 commented on July 24, 2024

My problem was working as intended. The only pattern I have found is devices that uses android 11 is 64 bit and i did some research that showed that only 15 percent of android devices used the 11th version of the operating system. Unfortunately, most devices sold even at stores like best buy was 32 bit. I am just thankful that for the phone, I was not forced to get a 64 bit phone. The only android phone I am aware of that would be 64 bit costs nearly 1000 dollars. I purchased 2 phones around 18 months ago and it was still 32 bit. Unfortunately, a person has no way of knowing before purchase if its even 64 bit as well.

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jonathanpeppers avatar jonathanpeppers commented on July 24, 2024

64-bit Android devices have existed since Android 5.0 (API 21). It has been required for apps to include 64-bit native libraries on Google Play.

The % market share number we need to see would be all Android versions and their CPU type. Share links if you have them, thanks.

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musictopia2 avatar musictopia2 commented on July 24, 2024

I am guessing it means that 64 bit are the more expensive devices. I have 2 phones that cost around 100 dollars but ended up being 32 bit. Its too bad that if somebody were to purchase a device, they would have no way of knowing if its 64 bit. Just curious if you can provide links to some 64 bit devices. The only one I am aware of is my newest device.

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jonathanpeppers avatar jonathanpeppers commented on July 24, 2024

Any Google Pixel device I've had in the past few years is 64-bit.

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