Comments (7)
Yes. I imagine that there's no active development on the feed package in BuildTools anymore. There's no reason to continue publishing the package from there if there's no active development. Teams should use the Arcade version when possible.
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FYI @jcagme
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@chcosta you mean each repo will need to start consuming the Feed package in Arcade instead of the Feed package in Buildtools?
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For now, we should start by adding documentation in BuildTools to point people to the code over here.
Once repos that are using Buildtools start consuming the Arcade version, then we can disable the package publish there
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why can we not disable package publish from buildtools now? Disabling the publish doesn't delete already published versions.
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Until repos don't start consuming the version of Arcade, they might need to do fixes or modifications to the package in BuildTools so they get the change.
I prefer to wait until they don't depend actively on it.
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I'm going to let @weshaggard make then call regarding buildtools
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Related Issues (20)
- Delete promote-build.yml in release branches HOT 3
- Move publishing back to netcore1espool-publishing-internal for the 1ES official templates HOT 1
- [1ES Template] Migrate dotnet-migrate-packages HOT 2
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- Update arcade-validation to use windows 11 helix queues over windows 10. HOT 2
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- RemoteExecutor field marshaling failure when in Live Unit Testing HOT 1
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- "5 new packages used not in baseline!" after pulling the latest arcade from .Net 7 Eng channel HOT 23
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- Fix up devdiv pool usage in official arcade templates HOT 7
- Remove `-pt` image use HOT 2
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- Tools.csproj makes it hard to use central package management HOT 3
- Determine why SB break wasn't caught in arcade-validation
- Change the default dotnet installation location from `.dotnet/` to `.dotnet/$hostRid/` HOT 1
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