Comments (4)
Okay, this should be fixed now, please re-open if you see it happening again
from arcade-services.
Thanks for logging this.
I think this might be a regression (or broken since forever) and should potentially not happen at all.
It's very much possible but, unfortunately due to Wave 1, not sure when we will get to it at the moment.
from arcade-services.
I think this might be a regression (or broken since forever) and should potentially not happen at all.
This didn't happen when we first started using maestro (.NET 6 timeframe), so it's a regression (although it's been going on for a while by now, I'm not sure when it started happening).
from arcade-services.
This is another instance of #3232 and we will prioritize fixing it now
from arcade-services.
Related Issues (20)
- New dependency flow page throws NRE / 500
- Merge Maestro++ into PCS
- Make it easy to switch to a non latest Darc version in promotion pipeline
- Add Production Environment HOT 1
- Migrate API controllers
- Container Job POC for Cron replacement
- Port DependencyUpdater
- Add support for Azure Queues
- Port Feedcleaner to PCS
- Implement a Redis cache to replace Service Fabric Actor memory
- Infrastructure for Azure Container Jobs
- Port SubscriptionActorService
- Switch to using the migrated service in Prod
- Clean-up old Maestro
- Migrate BarViz
- Add feature switch for Maestro / PCS
- Build failed: arcade-services-internal-ci/main #20240807.1
- Wire up API controllers with Azure Queues
- Enable data protection
- Rollout 2024-08-13 HOT 1
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from arcade-services.