Comments (7)
Please test again with e38cc4a, both missing shader features are now implemented.
from dxvk.
It goes to the menu but after loading a save or mission it immediately crashes
System information
- GPU: Nvidia Geforce GTX 980Ti
- Driver: 390.48 on Linux, 391.35 on Windows
- Wine version: 3.6 Staging
- DXVK version: 5fa8174
Apitrace file(s)
Can not get any trace using apitrace.exe
, injecting dxgitrace.dll
crashes the game immediately and produces this small trace
Log files
-
Wine :
-
d3d11.log:
AI_d3d11.log -
dxgi.log:
AI_dxgi.log
-
-
Windows 10 :
-
d3d11.log:
AI_d3d11.log -
dxgi.log:
AI_dxgi.log
-
from dxvk.
Can you post a wine backtrace? If you can't obtain an apitrace I at least need to know where it crashes.
from dxvk.
It seems like according to winedbg the process exited normally
Process of pid=0060 has terminated
No backtrace :(
I recorded a log with WINEDEBUG='-all,+AI.exe:+seh,trace+d3d11,trace+dxgi'
and got
AI.log
The following exception was raised at the end
terminate called after throwing an instance of 'std::out_of_range'
what(): vector::_M_range_check: __n (which is 3) >= this->size() (which is 3)
0081:trace:seh:MSVCRT_raise (22)
What else could I try to get more information ?
from dxvk.
I managed to get an Apitrace \o/
With dxvk enabled it crashes immediately d3dretrace.exe
when trying to replay on both Windows and Wine. It also crashes immediately in wined3d mode.
- Wine with wined3d the game does not crash and successfully loads the level and is playable
- Wine with DXVK the game works until the level loads and the game just exits without any backtrace.
Backtraces :
After d3dretrace.exe
crashes qapitrace.exe
shows these warnings and errors :
4 @0 IDXGIFactory5::EnumAdapters1(this = 0xa0b9938, Adapter = 1, ppAdapter = [0x47faa40]) = S_OK
failed with 0x887a0002 (DXGI_ERROR_NOT_FOUND): The object was not found. If calling IDXGIFactory::EnumAdaptes, there is no adapter with the specified ordinal. apitrace: warning: caught exception 0xc0000005
6 @0 IDXGIAdapter3::Release(this = 0x47faa40) = 0
caught an unhandled exception
Apitrace
- Windows 10 : AI.trace.xz
- Wine : AI_wine_wined3d.trace.xz
Doing an Apitrace in wine in wined3d mode the game crashes when reaching the menu :(
backtrace-apitrace-wined3d.txt
from dxvk.
The game should now work fine on 0.61. Can you retest please ?
from dxvk.
Yep it works now..
at least wih DXVK 0.6.1+398.24.02+ NV 970 but crashes on latest RADV padoka ppa on Vega!
closing..
from dxvk.
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