Comments (8)
There is indeed no equivalent for those formats in Vulkan. However I don't think that the formats not being supported is actually the reason why the game crashes - the "Unsupported format" warning comes from ID3D11DeviceContext::CheckMultisampleQualityLevels
, which indicates that the game is just trying to find out what your GPU does and does not support. In practice there are basically no use cases for any of those formats, so it probably doesn't actually use them.
As always, an apitrace would be helpful to deduce what the game is actually doing.
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Hi,
Finally, the way I tried to run EVE directly with his executable without using the launcher just to see it it work, it look like that way of launching it run EVE with d3d11 but then try to run d3d9 code...
I did try using the launcher and it did run :
- Character selection : Missing background, flickering portrait during animation
- Entering main game (station environment) : UI load, some anomalies in the ui, all 3D stuff missing (ie: Black), could not go out of game and was not able to switch to another console to kill it, got to reboot.
I will provide an apitrace later today.
d3d11.log
dxgi.log
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@doitsujin Here is the apitrace file : https://drive.google.com/file/d/1s1dMGowvB5A4EOtLm4XFg9gqje2fhGSY/view?usp=sharing
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Looks like you created an OpenGL apitrace, not a D3D apitrace. You need to run the windows version of apitrace inside wine for this to work.
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@doitsujin I just posted another one: https://drive.google.com/file/d/1DjdiQ65x34EClTY1qgD5AXG-orswfu_T/view?usp=sharing
Note that while running the trace I was not able to actually enter the game but I was able to reach the character menu. Maybe you could check it, if you fix the background on the character selection and the ui weirdness, it might also fix more of the game.
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@doitsujin, It now run, but have found two issue:
Skybox is bugged
Seam to link or something, FPS start high and sink with time (quite fast actually).
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@DestroyFX ,can you test with latest master, dxvk has improved a lot since end of march..
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@doitsujin It's all fine now I think, thanks!
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