Comments (6)
they only get randomized when you enter the area with a computer that has that password, otherwise it has no way to know what text is a password or just regular text
I'm pretty sure I killed her with the killphrase in DXRando without any Computers skill
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As mentioned, this screenshot was taken standing in front of her computer, so I believe it should have been randomized at that point. I was able to hack into her computer and get the killphrase that way.
Of course, along with all of this, I had forgotten that I had already killed her, so I didn't actually NEED her killphrase in any way. Is it possible that her password changes if she is dead?
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anavarre's login doesn't seem to be on the computer by default? I can't find the code that adds it, but I assume her login is only added to the computer if she's still alive? I can easily see that her account is there with that password in earlier levels
however I think you can decrypt her killphrase using any login for that computer? since the specialOption has a blank userName requirement
Interesting that the datacube says klloyd's password is target, cause it's actually supposed to be squishy, seems like a typo in the original game?
https://www.ttlg.com/forums/showthread.php?t=130419
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actually I don't think anavarre's login ever exists here
ScriptLog: DXRando done randomizing 05_NYC_UNATCOHQ
ScriptLog: DeusEx.DXRPasswords passEnd is 11, passStart is 0
ScriptLog: DeusEx.DXRPasswords 0: knight_killer == n3gsg
ScriptLog: DeusEx.DXRPasswords 1: GUEST == d56gl
ScriptLog: DeusEx.DXRPasswords 2: archon == qlrlr
ScriptLog: DeusEx.DXRPasswords 3: zeitgeist == 0m8n5
ScriptLog: DeusEx.DXRPasswords 4: bionicman == 0cb1d
ScriptLog: DeusEx.DXRPasswords 5: amigo == 6n5ke
ScriptLog: DeusEx.DXRPasswords 6: USER == kjvss
ScriptLog: DeusEx.DXRPasswords 7: antique == oxylt
ScriptLog: DeusEx.DXRPasswords 8: redshoes == 4tsb0
ScriptLog: DeusEx.DXRPasswords 9: calvo == 1m40i
ScriptLog: DeusEx.DXRPasswords 10: 2001 == 3769
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https://steamcommunity.com/sharedfiles/filedetails/?id=907997830
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Huh.... That's really odd? I guess they just forgot to put it in on that version of the map? I guess that means this isn't actually a bug with the rando, just a weird oversight from the base game.
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Related Issues (20)
- improve rng
- DXRHints specific to bingo win flag, bingo scale, etc
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