Comments (2)
You can perform the handshake yourself using h2 and pass the stream to WebSocket::after_handshake
. This is how it's implemented in Deno right now.
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An alternative would be deno gRPC server support + rust tonic client for bidirectional binary streams.
See denoland/deno#17308 (comment)
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Related Issues (20)
- Reconnecting on disconnect
- Error in websocket connection: Unexpected EOF HOT 1
- Error: Invalid status code on examples/tls_client.ts
- proxy HOT 1
- Support futures / async-std traits
- Update hyper to v1.0.x HOT 2
- Axum integration HOT 2
- Benchmark Clairity HOT 1
- What about the latest version of handshake? HOT 5
- split stream, what is latest status of feature `unstable-split`? HOT 5
- Can't import OpCOde HOT 2
- Any benchmark on ws recv? HOT 1
- Zero unsafe usage HOT 3
- How to close a websocket connection? HOT 1
- Features hidden behind feature flags not shown in docs.rs HOT 1
- Ext traits should not be used in where bounds HOT 1
- proxy connection problem HOT 2
- Splitting connection cannot handle ping HOT 1
- `read_frame` may panic HOT 2
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