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Comments (19)

GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
Has anyone gotten this to build successfully on Android SDK version 1.0 on 
Eclipse?

I'm seeing these kinds of build errors, below, as others have noted.

Wondered if there's an (easy) fix?


Severity and Description    Path    Resource    Location    Creation Time   Id
DateUtils cannot be resolved    GlobalTime/src/com/android/globaltime   Clock.java
line 235    1224123925515   182
DateUtils cannot be resolved    GlobalTime/src/com/android/globaltime   Clock.java
line 236    1224123925515   183
DateUtils cannot be resolved    GlobalTime/src/com/android/globaltime   Clock.java
line 237    1224123925515   184
Default target ... does not exist in this project   www-iwov/ant    webapp-defs.xml
line 3  1224110343125   169
Default target build does not exist in this project www-iwov/ant    taglib-defs.xml
line 3  1224110358343   170
mWorld cannot be resolved   GlobalTime/src/com/android/globaltime   GlobalTime.java
line 393    1224123925359   178
mWorld cannot be resolved   GlobalTime/src/com/android/globaltime   GlobalTime.java
line 1160   1224123925359   179
mWorld cannot be resolved   GlobalTime/src/com/android/globaltime   GlobalTime.java
line 1161   1224123925359   180
mWorld cannot be resolved or is not a 
field   GlobalTime/src/com/android/globaltime
GlobalTime.java line 385    1224123925359   176
Object3D cannot be resolved to a type   GlobalTime/src/com/android/globaltime
GlobalTime.java line 115    1224123925359   172

Original comment by [email protected] on 16 Oct 2008 at 2:35

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
Also see Comment 3 of Issue 10.

Original comment by [email protected] on 16 Oct 2008 at 5:22

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
is there anyway to fix? thanks in advance.

Original comment by [email protected] on 11 Nov 2008 at 10:12

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024

Original comment by [email protected] on 13 Nov 2008 at 10:17

  • Added labels: Application-AndroidGlobalTime

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
Object3d is indeed missing from v1.0 SDK, how does that Qualcomm 3d demo app in 
the
market run than?

Original comment by [email protected] on 6 Dec 2008 at 8:23

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
A buildable GLobalTime can be found in
git://android.git.kernel.org/platform/development.git ...this doesn't help with 
the
SDK 1.0 issues, but it does give you a nice OpenGL demo to work with if that is 
your
actual goal.

Original comment by nuthatch on 7 Dec 2008 at 9:09

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
GlobalTime still makes reference to android.opengl.Object3D -- any update on 
this....

Original comment by [email protected] on 21 Dec 2008 at 11:25

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
I can get this to compile but several things don't seem to be right. Keys not
working, city lights, and the sun looks a bit low in the sky (may be right, I 
need to
check the calculations).  Basically; drop Object3d and use LatLongSphere for the
geometry, write a loader for the texture (the only real work) and change the
formatter for the date.

Are there any official Google Groups, mailing lists, .... to discuss the 
development
of this app?

    enjoy
        scott

Original comment by [email protected] on 30 Dec 2008 at 8:48

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
Attached is the GlobalTime screen capture that I modified. I have added 3 clocks
instead of the overlapping clock overlay on top of the Globe. Work still need 
to be
done on some clean-up.

-YT

Original comment by [email protected] on 6 Jan 2009 at 12:45

Attachments:

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
YT,

Your screenshot looks great. A few comments / feedback:

Would it be possible to tweak the design a bit so that digital times can be
displayed, similar to what is shown on this Palm-based UI:
http://screenshots.en.softonic.com/en/scrn/10000/10845/4_c1.jpg   Perhaps as an 
user
preference/option?

Also, the city names are difficult to read as they're overlapping the clock 
faces.
(I'm sure you're already aware of that)

The UTC times are interesting but probably not important enough to display on 
the
main display & use up valuable real estate. You might make those appear 
"onClick" as
tool tips.


Anyway, like I said, looks great.


Paul



Original comment by [email protected] on 6 Jan 2009 at 2:59

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
Issue 33 has been merged into this issue.

Original comment by [email protected] on 17 May 2009 at 4:53

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
Comment #9 mentions a modified app, but does not mention whether that app works 
under  SDK 1.0 or 1.5.

Original comment by [email protected] on 21 Jul 2010 at 8:57

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
Still not fixed, as of android 2.2 . . .

Original comment by [email protected] on 3 Oct 2010 at 2:27

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
I was able to "fix" the issue and build in Eclipse 3.6.0 by adding classes for 
Object3D.java, Group.java, Material.java and Texture.java to the 
com.android.globaltime package.  I retrieved the source for those objects from 
git://android.git.kernel.org/platform/frameworks/base.git.

Original comment by [email protected] on 13 Oct 2010 at 7:42

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
to brettrigsby: thanks,buddy, it seems to be working now. But clocks? where are 
the they?

Original comment by [email protected] on 20 Mar 2011 at 6:16

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
how can i retrieve the source for those object Object3D.java and 
DateUtils.java,.
please let me know, u got them.
thanks,
thaw

Original comment by [email protected] on 25 May 2011 at 6:39

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
is it a project Android mentioned in CDD? If itself is not correct, how can it 
be a benchmark ??  

Original comment by [email protected] on 1 Jul 2011 at 6:27

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
@16:
git clone git://android.git.kernel.org/platform/frameworks/base.git

You need Group.java, Material.java, Object3D.java and Texture.java from the 
android.opengl package in base/opengl/java/android/opengl.

Original comment by [email protected] on 25 Aug 2011 at 12:18

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 16, 2024
how to create .gles files?
how can i modify the world.gles file in this project?
how can i map a more detailed/high resolution map on the 3d globe?
thanks.

Original comment by [email protected] on 4 Sep 2011 at 3:49

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