Sébastien Bénard's Projects
Original ANA Map (aka RPG Map 1). It requires Haxe compiler and a Flash Player.
Aseprite file format reader/writer written in Haxe
A structured database with a local web service to edit it
A basic painting app for very young kids
The general personal libs I use in my Haxe projects.
A base project for Electron based Haxe applications
A tiny letter game for young kids
Base structure for my games, using Heaps framework and Haxe language.
This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized in 2024.
Dumber Dwarves is a 48h game entry for the GMTK 2020 game jam.
Haxe - The Cross-Platform Toolkit
The official Haxe manual
Heaps (latest stable to use with GameBase)
An Aseprite File Parser for Heaps
Import Ogmo generated maps to Heaps based projects
Import Tiled generated maps to Heaps based projects
Heaps IDE
Haxe/Hashlink wrapper for GOG Galaxy SDK
Haxe native extension for the Steam API
Haxe 3 compatibility lib for Haxe 4
Haxe type definitions for electron
A base game to be used for interns study
ISO 3166-1 country lists merged with their UN Geoscheme regional codes in ready-to-use JSON, XML, CSV data sets
Memento XII (Ludum Dare 23) WebGL port
Purpose
Beneath the city
Chipset Zero (todo)