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Comments (8)

olleharstedt avatar olleharstedt commented on August 21, 2024

Agree. One solution: Let user choose which buttons to show? Have a list of buttons in settings, check the buttons you want to use.

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olleharstedt avatar olleharstedt commented on August 21, 2024

I added 1k to my fork, but this is still an issue.

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JoelAzaria avatar JoelAzaria commented on August 21, 2024

Agree as well, very inconvenient.

Another solution option - instead of the +/- ∞ buttons should be +/- custom. Custom value would be a field on each line so each "category" has it's own custom value (I move differing amounts of each type - Tanners and Smiths by the thousand. Miners and Farmers by the 100k or 500k, Wood workers by 50 or 100k, Soldiers by 500k and Cavalry by 50k.
So a custom "custom field" would prevent mistakes. Esp since you can't dismantle/destroy buildings once you add them.

This same scheme should work and be applied imho to the Buildings tab as well.

In my view the buttons should be +1 +10 +100 +Custom

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olleharstedt avatar olleharstedt commented on August 21, 2024

Does this repo accept pull requests?

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Lukenickerson avatar Lukenickerson commented on August 21, 2024

@olleharstedt -- As long as the PR is focused and doesn't radically alter the game, then yes. I don't check this repo too often though, so don't expect anything fast. 😅

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Lukenickerson avatar Lukenickerson commented on August 21, 2024

Possible duplicate of #33 ?

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olleharstedt avatar olleharstedt commented on August 21, 2024

@olleharstedt -- As long as the PR is focused and doesn't radically alter the game, then yes. I don't check this repo too often though, so don't expect anything fast. sweat_smile

Maybe we can add a project page in Phabricator or such, to discuss possible directions?

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Lukenickerson avatar Lukenickerson commented on August 21, 2024

I'm not sure what Phabricator is. Discussion here on the issues works well enough for me.

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