Comments (5)
Do you mean to add a time element to constructing buildings? I thought about that but struggled with both where to put it on the UI, and how to scale it so you're not waiting forever once you're building hundreds of buildings ar a time. It is something worth considering and designing though.
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I'm testing out progress bars on my branch, too. I thought the time could simply be calculated from the price, i.e. the amount of wood, stone, etc, where each wood adds 1 millisecond, each stone 2 milliseconds, or something like that.
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What do you think about this?
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@olleharstedt -- Yeah, that's a good placement for the progress bar.
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Done in my fork, but needs to be configurable probably (because it was not a popular change).
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Related Issues (20)
- Gold
- Educational information HOT 6
- Climate
- Multiplayer
- Disable console to prevent hacking HOT 1
- Config file HOT 1
- Using ES6
- Leader board
- gatherers can not be removed or added to HOT 1
- Add a "Add all unemployed workers" button HOT 1
- Ability to hide some labels HOT 1
- Bug with sick citizens
- Cats do not heal sick citizens HOT 1
- Ore goes to metal before the monument HOT 6
- Happyness of people HOT 1
- Dark Mode HOT 1
- idea HOT 3
- Battle Standard resource requirements are far too high for 100 building limit
- Bandits attack too frequently on recent patch, unable to maintain soldier production.
- Plagued achievement not happening
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