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GoogleCodeExporter avatar GoogleCodeExporter commented on June 25, 2024
Thanks inolen! I'm currently working on the next SVN release. I've got a Mac 
Mini here with xcode, I'll give this patch a try.

Original comment by [email protected] on 25 Nov 2012 at 7:15

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GoogleCodeExporter avatar GoogleCodeExporter commented on June 25, 2024
Excellent! Is there any ETA on that release?

Original comment by [email protected] on 27 Nov 2012 at 9:13

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GoogleCodeExporter avatar GoogleCodeExporter commented on June 25, 2024
Here's my plan: I'll be porting several games to OSX at work very soon (because 
our Linux porting effort involves modifying a bunch of Posix and OpenGL related 
code that's also needed on OSX). So I'll be getting a crash course on OSX 
development. All of the changes you listed sound reasonable to me, so merging 
them shouldn't be a big deal.

Also, I want to compile crunch using LLVM, so I can kill two birds with one 
stone.

So no firm ETA, but I'll keep you posted.

Original comment by [email protected] on 28 Nov 2012 at 12:15

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GoogleCodeExporter avatar GoogleCodeExporter commented on June 25, 2024
Hey Rich,

Did you ever get a chance to work on this? 

I'm putting some finishing touches on my project that uses this 
(http://www.quakejs.com) and I'd really love to get some form of Mac support in 
so I can set up a homebrew formula for crunch. It'd be nice to offer an easy 
build on what's been the primary development platform :)

Let me know if there is anything I can do to help.

 - Anthony

Original comment by [email protected] on 7 Feb 2013 at 7:02

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GoogleCodeExporter avatar GoogleCodeExporter commented on June 25, 2024
Hi Anthony - Not yet, but I'll have a few weeks of vacation time coming up soon 
which should give me the block of time I'll need to bang this out. I'm pretty 
slammed with Linux/OSX and OpenGL related work right now. :-(

Original comment by [email protected] on 10 Feb 2013 at 10:13

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GoogleCodeExporter avatar GoogleCodeExporter commented on June 25, 2024
Hi Rich, any update on this?

Original comment by [email protected] on 10 Mar 2013 at 6:18

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GoogleCodeExporter avatar GoogleCodeExporter commented on June 25, 2024
+1 on this issue. About to embark on an OS X port of my toolchain that uses 
Crunch.

Original comment by [email protected] on 9 May 2013 at 1:04

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GoogleCodeExporter avatar GoogleCodeExporter commented on June 25, 2024
Any update on this, and the brew formula?

Original comment by [email protected] on 28 Feb 2014 at 2:52

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GoogleCodeExporter avatar GoogleCodeExporter commented on June 25, 2024
Also, malloc.h include in crnlib/crn_jpge.cpp usage is deprecated in OS X.

Original comment by [email protected] on 28 Feb 2014 at 3:28

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GoogleCodeExporter avatar GoogleCodeExporter commented on June 25, 2024
+1, would be great to have this in!

Original comment by [email protected] on 29 Jul 2014 at 1:51

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GoogleCodeExporter avatar GoogleCodeExporter commented on June 25, 2024
Hi, any update on this?

Original comment by [email protected] on 25 Mar 2015 at 3:25

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