Comments (13)
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Confirmed. Snapshot just before crash attached. Cause unknown at the moment.
Stack
trace:
source/snes9x/dma.cpp:1645
source/snes9x/cpuexec.cpp:381
source/ngc/snes9xGX.cpp:146
source/ngc/snes9xGX.cpp:355
Crashes in S9xDoHDMA on S9xSetPPU (*(HDMAMemPointers [d] + 0), 0x2100 +
p->BAddress);
Original comment by [email protected]
on 22 Oct 2008 at 5:00
- Changed state: Accepted
- Added labels: Priority-Low
- Removed labels: Priority-Medium
Attachments:
- [Mega Man X 3 (U).frz](https://storage.googleapis.com/google-code-attachments/snes9x-gx/issue-33/comment-8/Mega Man X 3 %28U%29.frz)
from snes9xgx.
Looking at the issue again described here:
http://www.snes9x.com/phpbb2/viewtopic.php?t=3726
It is the EXACT same issue. Take this up with the Snes9x team, see if they can
find
the fix. If you get anywhere on that, let me know and I'll include it. Also,
they do
suggest trying a different copy of the game. Try as many as you can find, and
see if
that fixes it.
Original comment by [email protected]
on 22 Oct 2008 at 5:11
from snes9xgx.
I tried 4 different versions of the ROM. Someone in the thread claims that it
isn't
a rom issue and that the issue was fixed but then some code got merged in that
broke
it again.
Can we have the option to disable HDMA in the menu?
Says one guy "Every time I got here, and touched the piller in the background
the Emu
would go down. Indeed turning off HDMA (pressing "0") got me right past that
point.
Thanks for the help."
Original comment by [email protected]
on 22 Oct 2008 at 5:16
from snes9xgx.
Well you shouldn't have to disable the HDMA to fix this. Here's a freeze file
that
should work though.
Original comment by [email protected]
on 22 Oct 2008 at 5:34
Attachments:
- [Mega Man X 3 (U).frz](https://storage.googleapis.com/google-code-attachments/snes9x-gx/issue-33/comment-11/Mega Man X 3 %28U%29.frz)
from snes9xgx.
I got the fixes from the snes9x team. Fixed for next release!
Original comment by [email protected]
on 22 Oct 2008 at 7:24
- Changed state: Fixed
from snes9xgx.
Original comment by [email protected]
on 19 Nov 2008 at 7:18
- Changed state: Completed
from snes9xgx.
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