Comments (7)
fceugx-wii-dendy.zip
Does dendy work as you expect in this DOL?
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This build have only:
- Automatic
- NTSC
- PAL
via region selector.
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Tested on hardware, dendy mode works incorrect in all output modes (50Hz/576i, 60Hz/480i, EDTV/HDTV/480p)
Gameplay/Sound tempo on Dendy should be 50Hz, but it on this build it works at 60Hz (like NTSC NES) and sound have stuttering.
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Ah I didn't realize that. In that case, here's one final test. Let me know if it's closer. Fixed that menu selection bug where Dendy wasn't showing up too, but looks like you got around that.
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Thank you.
This build works good and correct on hardware, but anyway i need deeper test.
Strange things with emulators, and i don't understand what's happened:
Dolphin
https://dolphin-emu.org/download/
and Dolphin Ishiiruka
https://forums.dolphin-emu.org/Thread-unofficial-ishiiruka-dolphin-custom-version
Lastest WIPs, JIT cpu recompiler + DSP LLE recompiler
Dolphin at 60Hz:
settings -> wii -> usePAL60(euRGB60)
[wii at 60Hz(480i) instead of 50Hz(576i)]
= ENABLED
FCEUGX NTSC(60Hz) - normal behaviour
FCEUGX PAL(50Hz) - timing rom test give wrong values sometimes
FCEUGX Dendy(50Hz) - timing rom test give wrong values sometimes, sound stutters
Dolphin at 50Hz:
settings -> wii -> usePAL60(euRGB60)
[wii at 60Hz(480i) instead of 50Hz(576i)]
= DISABLED
FCEUGX NTSC(60Hz) - timing rom test give wrong values sometimes
FCEUGX PAL(50Hz) - normal behaviour
FCEUGX Dendy(50Hz) - normal behaviour
FCEUX Core must give this values:
I know than dolphin is unaccurate, but i really confused what's goes wrong
Can you test on your real hardware too, in all (50Hz/576i, 60Hz/480i, EDTV/HDTV/480p) modes please?
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Tested on Wii (50Hz/576i, 60Hz/480i modes)
All works correct.
So i don't know what's happened on Dolphin.
Additional tests on another hardware (GameCube/Wii) would be nice too
Can anyone do this?
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thanks for testing, it's much appreciated! I've committed the code since at a minimum it won't impact PAL/NTSC settings, so if people do have problem with the Dendy option they don't have to use it.
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Related Issues (20)
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- Super Mario Bros. textures incorrect HOT 5
- [Issue]: Wonβt recognize USB drive. HOT 2
- [Issue]: APU pitch sweep not correct HOT 4
- [Question]: Forcing video mode to NTSC 480i in menus HOT 3
- [Issue]: Audio hiss / pop when entering menu HOT 3
- [Issue]: Crash during Low G Man HOT 1
- [Issue]: Original mode 480p - Home button in game menu not working (black screen) then red tint to image HOT 1
- [Issue]: Buttons in FCE Ultra GX GUI stops working in v3.5.2, Forced to reset Wii to load different game HOT 1
- [Issue]: Out of memory: too many files! HOT 1
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