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dbjorkholm avatar dbjorkholm commented on July 18, 2024

It works just fine for me.

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walissonsantos avatar walissonsantos commented on July 18, 2024

I also have the same problem, if in and out of quara the condition is infinite.

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dbjorkholm avatar dbjorkholm commented on July 18, 2024

Which quara spawn are you talking about?

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att3 avatar att3 commented on July 18, 2024

Hm, that's very strange.
Got any idea what could be the cause for me?
Although the player:removeCondition(CONDITION) (stepOut) get's executed it doesn't seem to remove the condition.

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walissonsantos avatar walissonsantos commented on July 18, 2024

sorry, Spawn Sea Serpent in Svargrond.

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dbjorkholm avatar dbjorkholm commented on July 18, 2024

It returns a nil value when you enter the teleports at Sea Serpents, and the ticks is set to -1 (infinite) while it should only last for a couple of seconds. I'll fix it later.

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