Comments (8)
It's not on github yet. I will upload it tonight.
from fpu.
Hi,
Please could you tell me a little bit more about what you are trying to achieve, as I have been working on another project that might prove to be a better starting point for you. In my other project, I have developed pipelined floating point units that achieve several orders of magnitude greater performance but consume more resources. I have already implemented add, multiply, divide, comparisons and square root operations, and could easily add the extra operations you have requested. What do you think?
from fpu.
That would be great! :-D My needs are of 32 and 64 bits floating point operations for my implementation of WebAssembly, and so far this repo is the only one that I've find that support 64 bits, but the other project you talk about seems promising as a better candidate. Could you be able to point it to me? Being pipelined would also help me to improve my actual sequential implementation... :-)
By the way, if you are interested, you are more than welcome to help on wasmachine :-D
from fpu.
If you are interested, the spec has a description of all the required floating point operations and their exact behaviour.
from fpu.
Do you have your fpu published somewhere? I have been looking on your github account but didn't found anything... :-/
from fpu.
Thank you so much! :-)
from fpu.
I have uploaded the project here: https://github.com/dawsonjon/verilog-math.git It is still a bit of a work in progress, at the moment, but should be able to tidy it up a bit over the next few days.
from fpu.
I have uploaded the project here: https://github.com/dawsonjon/verilog-math.git It is still a bit of a work in progress, at the moment, but should be able to tidy it up a bit over the next few days.
Great, thank you! I'll take it a look and give you comments, maybe I can be able to help you with it :-)
from fpu.
Related Issues (20)
- Add extra operations
- a question about multiplication and division algorithms HOT 1
- multiplier mismatch HOT 2
- multiplier slow converge HOT 2
- int_to_float returning 0 on certain inputs HOT 1
- Pipelined Design? HOT 2
- How much time does it require to divide two numbers? HOT 1
- A + -A = +=0 bug HOT 1
- Double multiplier rounding error HOT 1
- ModuleNotFoundError: No module named 'streams'
- missing resp_z
- Regarding Multiplication and exponent HOT 1
- Error(xxxxxxxxxxxxxxxxxxxxxxx) in Division output using the following testbench HOT 7
- Managing simulation time for divider circuit HOT 2
- double_multiplier.v Line185 HOT 1
- Divider Explanation HOT 1
- Unsigned integer to real
- Add comparison operators
- Add unary operators HOT 1
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