Comments (3)
This is already possible. Just copy the *.mca region files from your single
player world into the folder:
.minecraft/saves/mapwriter_sp_worlds//region
Then when in game zoom out in the map GUI and press 'R' to regenerate the
entire map from the world files.
On Sat, Nov 30, 2013 at 6:20 AM, godgodgodgo [email protected]:
It would be a good feature to have to be able to generate the map images
for MapWriter from the world files a bit like the DynMap bukkit plugin does.This would mean that when MapWriter data gets deleted or old worlds from
before MapWriter are loaded up, the mod would be able to generate the map
images.This might even be better to provide as a separate tool if that's
preferable by you because then people won't be complaining about lag they
might experience while images are generating.—
Reply to this email directly or view it on GitHubhttps://github.com//issues/7
.
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:O awesome! Thanks
Is this mentioned on the mod page anywhere? I didn't see it and it would be good to mention.
from mapwriter.
Well MapWriter doesn't seem to like displaying the images for my 15GB world :P
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Related Issues (20)
- Option to regenerate larger map area HOT 1
- feature request: maps saved for each player
- Map only showing area I can see
- Feature Request : Recipe.
- Crashes with Forge 1.7.10 HOT 3
- 1.8? HOT 10
- Lost big map and waypoints on logout HOT 2
- Getting log spam. HOT 1
- Carpenter's Blocks Not Rendered HOT 10
- License Clarification HOT 1
- Map Color Auto Update Cause Crash with Resource Packs HOT 7
- mapwriter source files
- Crash on World Load HOT 2
- Vectron Fork Modded Textures Rendering Improperly HOT 6
- Crash on startup HOT 9
- request an option to use feet coord instead of eye coord HOT 1
- ---wrong repo--- HOT 1
- MP data storage path HOT 1
- Options on 1.8 HOT 1
- 1.11.2 Mapwriter Configurations for Single Player are saving to "New World" folder.
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