Comments (1)
It's a fair question. I don't know if this would break anyone's existing code. Is it causing a particular problem for you? Since I wouldn't really call it a bug, but more of a vagary we would make the change in a new point release not a bug fix release. i.e. 3.2 not 3.1.1
If the edges were not directed, we would then have to check if they were between the same two vertices, which would have a very slight performance cost if an algorithm was doing a ton of equality checks.
One could also argue, that maybe the data matters more than the graph theory in some circumstances. For example, imagine a program that was marking which vertex the edge was created from and to even though it allowed traversal in both directions.
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Related Issues (20)
- Experiment with Refactoring Graph from Class to Protocol HOT 1
- Add Support for the Swift 4 Serialization Mechanisms HOT 4
- removeAllEdges crash HOT 6
- Port to Swift 4
- Support Testing on Linux
- GraphML support HOT 3
- Function to find cycles HOT 10
- Spruce Up README
- Implement Graph Union operation HOT 11
- Make graph classes structs? HOT 4
- Use the generated xcodeproj and test boilerplate HOT 2
- Add Performance Tests Based on Medium–Large Real World Graphs
- Swift 5 Support HOT 6
- Graphviz encodable HOT 7
- When added as Carthage dependency, SwiftGraphPerformanceTests is built
- Add Accio support HOT 1
- Please use swift_versions DSL in podspec HOT 2
- Parallelize cycle finding HOT 3
- Running BFS/DFS and returning the names associated with edges HOT 2
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