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I'm a software developer with experience in backend development, using a variety of technologies including Python, Django, Flask, Docker, among others. During the pandemic (2020 - 2022), I refined my ability to work effectively in remote work environments with distributed companies, and I became quite familiar with cross-functional tools like Git for version control and project management with Jira.

I possess a high level of English proficiency, with a C2 Proficiency certification. This skill has allowed me to work effectively in multicultural teams and international environments.

I enjoy tackling projects from a product perspective and then diving into the technical details. This duality brings me closer, at times, to the role of a technical Product Owner, and at other times, to that of a programmer with architecture knowledge.

I have acquired a deep understanding of SOLID principles, GOF design patterns, Test-Driven Development (TDD) methodology, and clean architectures, which enables me to develop robust and maintainable solutions.

Although most of my experience is on backend development, I also have intermediate knowledge of video game creation using Unity & C#, and basic knowledge of Unreal and C++. This diversity in my training has allowed me to explore different forms of creative thinking and tackle problems in an innovative way.

Hit me up on LinkedIn!

Agustín Fernández's Projects

design-patterns-examples icon design-patterns-examples

This is a collection of applied examples of the GoF Design Patterns. It's a mix of original examples and extracts from Refactoring Guru and similar sources.

edabit-challenges icon edabit-challenges

This is a compilation of Katas / and exercises extracted from the following website. We undertook it as a three member team using C#, and following a mob programming approach.

limbo-of-ceres icon limbo-of-ceres

An endless runner & bullet hell made in Unity3D. It was born from a Halloween game jam and it's still being developed. Available for android devices at itch.

solid_examples icon solid_examples

This is a collection of examples of each of the SOLID principles.

towerdefensegame icon towerdefensegame

Unity3D project from a tutorial with some modifications of my own. More pending. It's intended to be refactored until it's as clean as possible but it won't be published as a production project.

unitycolorpalette icon unitycolorpalette

Scriptable Object based color palette for Unity to better collaborate with artists

unitynarrativedialogssystem icon unitynarrativedialogssystem

Unity fading in and out dialogs system for storytelling and tutorial purposes. I extracted it from the Global Game Jam 2023 project I participated on.

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