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Joe Jones's Projects

atf icon atf

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.

bansheeengine icon bansheeengine

Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting

blender-import-lwo icon blender-import-lwo

This is an addon for blender that imports Lightwave models into Blender and works with 2.80+, cycles

blender-jedi-academy-tools icon blender-jedi-academy-tools

Blender Importer and Exporter for the Ghoul2 model/animation format (.gla/.glm) by Raven Software, created with Jedi Knight: Jedi Academy in mind.

blender_bsp_importer icon blender_bsp_importer

This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.

blog icon blog

Source code for blog posts on http://open-gl.com (used to be http://mycodelog.com)

cryengine icon cryengine

CRYENGINE is a powerful real-time game development platform created by Crytek.

cyclone-physics icon cyclone-physics

The Physics engine that accompanies the book "Game Physics Engine Design"

d3d9 icon d3d9

DirectX 9.0c based C++ framework.

d3dcoder icon d3dcoder

Sample code from "Introduction to 3D Game Programming with DirectX XX.XX" serials (http://www.d3dcoder.net/d3d9.htm).

devaheb icon devaheb

Decompiler for compiled Icarus scripts / IBI files

dt3 icon dt3

DT3 Game Engine by Smells Like Donkey Software Inc.

dxquake3 icon dxquake3

DXQuake3, a Quake III engine in DirectX by Richard Geary

ef2gamesource icon ef2gamesource

The original EF2GameSource updated so it compiles under Visual Studio 2012 and Linux

ezengine icon ezengine

An open source game engine in active development

freecad icon freecad

This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler

fx11 icon fx11

Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.

gamecode3 icon gamecode3

Source Code for Game Coding Complete, 3rd Edition

gamecode4 icon gamecode4

Automatically exported from code.google.com/p/gamecode4

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

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