Comments (2)
Libp2p noise feature is something you actually have to use if you are working with browser environments. Yes, with multiplex this would be the most efficient way of doing live updates, like streaming, games etc. The tricky part is however, how to reduce overhead when you both want to have noise/stream encryption and encryption that is going to be at rest (maybe these can these be combined for certain usecases). An additional thing I am also interested to see is how WebTransport allowing TLS connections with certificate hash would change things,
I am working towards a live stream demo where you should be able to have many participants and have the opportunity to not only watch the stream in realtime (with noise encryption) but also rewind the stream for certain amount time if you would like (encryption at rest perhaps) and see how that plays out in terms of performance and learn whats feasible and not from a cost/utility perspective
from peerbit.
Libp2p noise feature is something you actually have to use if you are working with browser environments. Yes, with multiplex this would be the most efficient way of doing live updates, like streaming, games etc. The tricky part is however, how to reduce overhead when you both want to have noise/stream encryption and encryption that is going to be at rest (maybe these can these be combined for certain usecases). An additional thing I am also interested to see is how WebTransport allowing TLS connections with certificate hash would change things,
I am working towards a live stream demo where you should be able to have many participants and have the opportunity to not only watch the stream in realtime (with noise encryption) but also rewind the stream for certain amount time if you would like (encryption at rest perhaps) and see how that plays out in terms of performance and learn whats feasible and not from a cost/utility perspective
Very interesting, I'd like to see that. It doesn't look like any games have used libp2p or Kad, maybe the existing solutions for this market work well and the distributed and censorship resistant aspect isn't really attractive to the gaming industry. I think the TOX app is probably the largest user of Noise and they are doing live streaming of voice and video. Tox + Multicast provides reasonable privacy for most use-cases, but it would be bad for PRISM, in that case you'd want to use I2p or Tor and then streaming wouldn't work well at all.
The streaming key and the filesystem key should be separate in all cases, you can employ a different KDF so the derived key is unique use-case and is entirely separate from a master key. The KDF could also be used to generate the IV to prevent IV reuse - one strategy use sha512bit as a kdf and it will yield two 256bit blocks. Encrypting the stream is a good idea and doesn't increase overhead if you aren't worried about multiplexing.
from peerbit.
Related Issues (20)
- Support for symmetric key within EncryptedThing and DecryptedThing HOT 1
- Build KeychainProgram
- `Documents`: Reconsider default min replicas settings
- `getReady()` should return a list of PublicSignKey's instead of hashcodes HOT 1
- `pubsub`: Add 'seqno' to pubsub data messages
- `shared-log`: Smartly fetch blocks
- IP privacy
- `Shared-log`: add option to automatically set minReplicas based on network dynamics
- `getDefaultMinRoleAge`: Make it adaptive the amount of data that exist HOT 1
- Improved Changelog and release notes
- `documents`: add "NOT" query
- `@peerbit/server`: cli does not show nodes deployed in multi-region with same name
- Saving 170k+ entries crashes process HOT 2
- `documents`: Allow for SQLLite WASM backend HOT 2
- `shared-log`: Efficient sync HOT 2
- Pinning documents and document deletions
- Uncaught exception and crash when peer disconnects
- setMaxListeners error example demo chat room HOT 1
- Add Tor integration
- Verify that Peerbit is working as expected on Windows HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from peerbit.