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DanielChappuis avatar DanielChappuis commented on July 17, 2024

Hello.

Once you a have created a RigidBody for your spaceship, you should be able to apply forces and torques onto it.
Take a look at all the methods available on the RigidBody class here in the documentation.

For instance, you can apply a local force at the center of mass location with:

rp3d::Vector3 force(4, 0, 0);
spaceShipBody->applyLocalForceAtCenterOfMass(force);

There are other methods to apply a force/torque at different location of your body.

Note: Can I please ask you to post your questions in the Discussions section instead of creating a new issue?

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adihodos avatar adihodos commented on July 17, 2024

Thank you for the answer, I will move to the Discussions section.

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