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0ad icon 0ad

Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)

8ssedt icon 8ssedt

Tutorial about 8-points Signed Sequential Euclidean Distance Transform

ashley icon ashley

A Java entity system inspired by Ash & Artemis.

astar icon astar

A 2D path finding library based on the A* algorithm for .NETStandard 1.0 and .Net 4.5 and higher. This library has no external dependencies.

boids icon boids

Flocking behavior simulation (Unity)

bt-framework icon bt-framework

BT Framework is a behavior tree framework that can be used to create game AI. It's written for Unity3d.

btsk icon btsk

Behavior Tree Starter Kit

btutilityplugin icon btutilityplugin

Extension to engine behavior tree system, adding utility-based selection nodes - Plugin version

cppwasm-book icon cppwasm-book

:books: WebAssembly friendly programming with C/C++ -- Emscripten practice

deform icon deform

A fully-featured deformer system for Unity.

egocs icon egocs

EgoCS: An Entity (GameObject) Component System framework for Unity3D

enkits icon enkits

A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.

entitas-csharp icon entitas-csharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

entity icon entity

A minimal entity-component system

entityx icon entityx

EntityX - A fast, type-safe C++ Entity-Component system

glsl-optimizer icon glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.

goap icon goap

Goal Oriented Action Planning AI in Unity

goaper icon goaper

A simple (WIP) GOAP Plugin for UE4

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