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cstack avatar cstack commented on June 27, 2024 1

@shubham1172 Awesome! I went ahead and made that change #37

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cstack avatar cstack commented on June 27, 2024

Hi,

The reason I do this is the compiler I'm using requires that whenever you reference a struct or enum you use the struct or enum keyword. (e.g. enum MetaCommandResult_t). I immediately create a typedef so I don't have to use the keyword.

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clintonyeb avatar clintonyeb commented on June 27, 2024

Thank you for your awesome work!. I think you can close the issue now 😄

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shubham1172 avatar shubham1172 commented on June 27, 2024

Hey, I wonder why can't we just do this

typedef struct {
    char* buffer;
    size_t buffer_length;
    size_t input_length;
} InputBuffer;

Will save an extra line of code and will be as efficient I guess.

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