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cspiegel avatar cspiegel commented on July 17, 2024

It fails in garglk and remglk in the same way? Sounds like either a game bug or an interpreter bug, neither of which I'm able to address... I think alan2 is probably unmaintained, but since alan3 is in active development, there may be a developer there who is able to see what's happening.

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cibersheep avatar cibersheep commented on July 17, 2024

Sorry, my bad: What I meant was that the game fails with the alan2 terp from this repo, and also with the copied alan2 updates from garglk.

The game works on "proper" garglk. Might it be a bug in the building script?

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cspiegel avatar cspiegel commented on July 17, 2024

Oh, got it.

Right, so I made a typo when I originally added CMake support to Gargoyle. In the Alan2 section, it's supposed to include the macro REVERSED but I'd typed it as RESERVED, which carried through to the repo here. That is probably the source of the problem, as I only fixed it a half year ago. If you're planning on updating the Alan2 sources, you can just fix the macro in that request. Otherwise, I'll make the single change in master.

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cibersheep avatar cibersheep commented on July 17, 2024

Oh, interesting.
Yep, I can do that. I'll update the interpreter from garglk and include the fix

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