Comments (1)
All server sided now, also checks selection if player is still in build mode, but hasn't updated mouse pos. Allows for players to move into a square and have that square show it is invalid.
Could be room for optimization here later down the line, but it isn't too much being sent right now.
from bands.
Related Issues (20)
- Players spawn at their team's base (corner)
- Change Rifle to Hitscan instead of Projectile
- Change grid corners to be team colors HOT 1
- Manual reloading for Rifle does one bullet at a time HOT 1
- Players cannot hurt other players on their team HOT 1
- Players' bodies are their team's color
- Implement a team objective
- Players can choose color of blocks before placing
- Camera view shifts to view further in the direction the mouse moves
- Implement a team chat box system
- Implement a leaderboard
- Implement a server-sided dynamic framerate changer
- Implement respawn timer HOT 1
- Shovel selection calculation is wrong outside of deadzones
- Players should not be able to place blocks in the base HOT 1
- Movement inputs are not cancelled on death HOT 1
- Blue team does not see respawn timer on death HOT 1
- The reload bar keeps on growing if you die while reloading. HOT 1
- Bullet spawns in wrong place HOT 2
- Player image's gun is slightly off-center
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from bands.