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crazyktw's Projects

asset-bundle-analyzer icon asset-bundle-analyzer

This tool extracts useful information from Unity asset bundles and stores the information in an SQLite database.

bepuphysics1int icon bepuphysics1int

Pure C# deterministic fixed-point 3D real time physics simulation library

bepuphysics2 icon bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

diffsinger icon diffsinger

DiffSinger: Singing Voice Synthesis via Shallow Diffusion Mechanism (SVS & TTS); AAAI 2022; Official code

dots-training-samples icon dots-training-samples

Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

ecs icon ecs

LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

ecslite icon ecslite

LeoEcsLite - Lightweight C# Entity Component System framework

ecsrx icon ecsrx

A reactive take on the ECS pattern for .net game developers

ecsrx.unity icon ecsrx.unity

A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.

egameplay icon egameplay

一个基于Entity-Component模式的灵活、通用的战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格,async-await使用ETTask

entitas-csharp icon entitas-csharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

et icon et

Unity3D Client And C# Server Framework

gameframework icon gameframework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

hfs icon hfs

HFS is a web file server to run on your computer. Share folders or even a single file thanks to the virtual file system.

hybridclr icon hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

jengine icon jengine

JEngine是针对Unity开发者设计的开箱即用的框架,封装了强大的功能,小白也能快速上手,轻松制作可以热更新的游戏 | JEngine is a streamlined and easy-to-use framework designed for Unity Programmers which contains powerful features, beginners can start up quickly and making hot update-able games easily

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