Comments (6)
Turns out an IsInterrupted
method would have been racy. So I made SetInterrupt
return the old doneCh so the releaseFn can swap it out and back. Thanks!
from sqlite.
You're absolutely right that ROLLBACK should run after interrupt. Tricky! This probably needs more API surface in the sqlite package. Let me see what I can come up with.
from sqlite.
You're absolutely right that ROLLBACK should run after interrupt. Tricky! This probably needs more API surface in the sqlite package. Let me see what I can come up with.
One idea is to
releaseFn := func {
if needRollback {
defer conn.BypassInterrupts()()
Exec("... ROLLBACK ...")
}
}
Where BypassInterrupts
would look like:
func (conn *Conn) BypassInterrupts() func {
conn.bypassInterrupts = true
return conn.enableInterrupts
}
func (conn *Conn) enableInterrupts() {
conn.bypassInterrupts = false
}
(bypassInterrupts
would be checked in conn.interrupted
)
I don't have a precise idea of how costly defer
are, but I like this pattern a lot (discovered it in this library!), because it makes it pretty much impossible to accidentally end up with conn.bypassInterrupts = false
from sqlite.
I think an IsInterrupted
method on conn is enough. Then must-run code like rollback can:
interrupted := conn.IsInterrupted()
if interrupted {
conn.SetInterrupt(nil)
}
// execute ROLLBACK
if interrupted {
ch := make(chan struct{})
close(ch)
conn.SetInterrupt(ch)
}
from sqlite.
LGTM - it sorta bothers me that doneCh
's value will be changed, but I guess if we've been interrupted, it doesn't matter.
(Also maybe cache the closed chan in a package-level variable if make()-ing it isn't zero-cost and that doesn't have terrible consequences down the line?)
from sqlite.
This issue was opened under the faulty assumption that SAVEPOINTs always need to be rolled back and released after a SQLITE_INTERRUPT occurs. But there are times when the SAVEPOINTs are automatically rolled back.
This introduced a different subtle bug described in #73
from sqlite.
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from sqlite.