Name: Cory Leach of Legends
Type: User
Company: @CRLStudios
Bio: I make games ๐ฎ | Unity Expert๐จโ๐ป | Wizard of Merges ๐ง | Harbinger of Builds๐ท| Keeper of the Code ๐ | Bane of the Buglords! ๐
Location: Saint Paul, Minnesota
Blog: http://www.coryleach.info
Cory Leach of Legends's Projects
All is slime.
Time your code in either seconds or CPU cycles.
My Profile Repository
The Minecraft Server Mod API Implementation
Dungeon/Lair Build Plugin
C# Library that mimicks Unity coroutines. It also contains Unity-Like GameObject and MonoBehaviour classes.
The ultimate full-stack Ethereum Dapp Boilerplate which gives you maximum flexibility and speed. Feel free to fork and contribute. Although this repo is called "Ethereum Boilerplate" it works with any EVM system and even Solana support is coming soon! Happy BUIDL!๐ทโโ๏ธ
Template for new Python Ethereum repositories
These classes provide a simple way to create, send, and then dispatch network messages over a GKSession.
Discord bot to assist me with tasks
Global Game Jam 2023 ROOTS!
A short exercise to help us talk about code.
A general purpose pop up display that is highly customizable and extendable.
A handy class that prompts users of your iPhone or Mac App Store app to rate your application after using it for a while. Similar to Appirater, but with a simpler, cleaner interface and automatic support for iOS fast application switching.
Simple class for storing a password in the keychain on iOS.
Bukkit Plugin
Extremely fast, GC-free and customizable tween library implemented with Unity ECS
OpenUPM - Open Source Unity Package Registry (UPM)
Saga bukkit plugin
A C# json reader/writer in a convenient Unity package format
Blended lighting system for Unity that works with standard Sprites
Simple interface extensions for UIImage. Adjust brightness or contrast. Apply auto color levels or a simple Gaussian blur filter to images. (These extensions are SLOW and not for real time filtering)
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | ๅ็ง่ฎพ่ฎกๆจกๅผ็Unity3D C#็ๆฌๅฎ็ฐ
Utility classes for caching and unloading assets such like textures
Task and Async Utility Package for Unity. Start co-routines from anywhere.
Utility components for quickly binding data values to views.
Data types for use in Unity
Editor utilities and helpers for creating custom inspectors.
Library for using the GiphyAPI in Unity to get and play random Gifs as MP4s
UGUI Panel Systems for navigation, animation and more