Comments (4)
One option would be to use a config file. xNetHack uses ~/.xnethackrc
(on Unix, I'm not sure what the file path is on Windows), so it's looking at a different file than NetHack is. Not to say this is a bad suggestion -- just offering an option for now that might help avoid this problem.
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Could this be given a priority? Now the new release bombs out with unknown settings that previously it didn't, so I need to have the two config. files separate.
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I'm using the new "savebreakish" label to note issues whose fix wouldn't be a savebreak but can possibly be a workflow-break or similar if it were released unexpectedly. I don't want to break things for anyone relying on current behavior of NETHACKOPTIONS so this change will be included in the next version release (9.0).
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Compatibility with XNETHACKOPTIONS is now on the 9.0-savebreaking branch.
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Related Issues (20)
- Martial arts buffs: immunity to leg damage from bad kicks
- Martial arts buffs: disarming on crits
- Martial arts buffs: scale the die size with skill HOT 1
- Martial arts buffs: automatic kicks
- Cancelled ghosts should be incapable of turning invisible HOT 1
- Grudge Patch: leprechauns have a one-way grudge against gold golems and gold dragons HOT 1
- Sitting on the floor should mess up dust/carve engravings
- Wishing for "tripe" should give a tripe ration (currently it doesn't recognize that)
- Wizard's Tower second floor is boring and tedious HOT 7
- No portal on the Plane of Air HOT 1
- Vault Guards HOT 10
- sandbox doesn't know this Lua version HOT 4
- while helplessstuck HOT 2
- Vapors from dropped potion of monster detection can cause panic while levitating.
- Vanilla Text Fragment
- Strong Valkyries "clumsily throw" Mjollnir
- rogues
- Unknown options that previously used to work HOT 2
- Slings HOT 3
- Killing polymorphed Lord Surtur does not trigger Bifrost restoration HOT 1
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