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Chromana avatar Chromana commented on July 23, 2024 2

To fix the Civ V issue, as noted here http://pcgamingwiki.com/wiki/Civilization_V#Borderless_fullscreen_windowed :

  1. Launch Game with Borderless Gaming.
  2. Go to settings and change to some other resolution and apply.
  3. Change back to desired resolution setting and apply.

Similar steps may work in other games. You could check the wiki pages of other games too.

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 avatar commented on July 23, 2024

Hi, I'm having this same issue in Lord of the Rings Online, the offset is maybe a 1 cm.

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ShanKanis avatar ShanKanis commented on July 23, 2024

Same issue here in few visual novels. It's kind of pain :P

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gabeseltzer avatar gabeseltzer commented on July 23, 2024

I have the same issue with Neverwinter Nights 2, but not any other game (so far) that I've used this with

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Nhawks1717 avatar Nhawks1717 commented on July 23, 2024

ah! Perfect, thanks!!

Sent from my iPhone

On Jul 7, 2014, at 10:26 PM, Alex [email protected] wrote:

To fix the Civ V issue, as noted here
http://pcgamingwiki.com/wiki/Civilization_V#Borderless_fullscreen_windowed :

  1. Launch Game with Borderless Gaming.
  2. Go to settings and change to some other resolution and apply.
  3. Change back to desired resolution setting and apply.


Reply to this email directly or view it on GitHub
#62 (comment)
.

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ZwaanME avatar ZwaanME commented on July 23, 2024

I have a similar problem using Borderless Gaming with games like Empress of the Deep (hidden object game) that run in a low resolution (800x600 or 1024x768). When I run games like these without a border they no longer scale the position of the mouse cursor which makes it almost impossible to play. The middle of my screen is interpreted as the lower right corner making it hard to click buttons. Is there any way to correct this? I can't change the resolution as suggested because these games only run in one resolution setting.

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psouza4 avatar psouza4 commented on July 23, 2024

Unfortunately, some games are incompatible as they don't check their resolution or use scaling techniques to understand screen coordinate translations. So when the window size is changed, the mouse position offset is wrong. There's nothing Borderless Gaming or other window-resizing applications can do to fix this, I'm afraid. You can run it borderless without resizing the window if you just want a clean feel to the game, but it's just an oversight in how the game translates mouse inputs to on-screen game elements by not accounting for smooth resolution sizing.

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ZwaanME avatar ZwaanME commented on July 23, 2024

Dear Peter,

Thank you for your swift reply. I thought it would be something like
this but I'm glad I didn't miss an obvious or advanced feature of the
program. I have managed to get the software to work with a variety of
games and when it works it's great to be able to do something on my
second monitor without losing focus.


Kind regards,

MARK ZWAAN

Peter Souza schreef op 2015-07-25 18:22:

Unfortunately, some games are incompatible as they don't check their
resolution or use scaling techniques to understand screen coordinate
translations. So when the window size is changed, the mouse position
offset is wrong. There's nothing Borderless Gaming or other
window-resizing applications can do to fix this, I'm afraid. You can
run it borderless without resizing the window if you just want a clean
feel to the game, but it's just an oversight in how the game
translates mouse inputs to on-screen game elements by not accounting
for smooth resolution sizing.

Reply to this email directly or view it on GitHub [1].

Links:

[1]
#62 (comment)

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psouza4 avatar psouza4 commented on July 23, 2024

Glad that works for you!

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Nucleoprotein avatar Nucleoprotein commented on July 23, 2024

Hello,

Sorry for writing in this old issue, but you wrong about:

There's nothing Borderless Gaming or other window-resizing applications can do to fix this, I'm afraid.

You can fix this by injecting custom DLL into game process and hook CreateWindowEx and SetWindowLong. This is aggressive method, but I have working d3d9.dll wrapper for Civilization 5 (also work for DX11 because executable loads d3d9.dll too) that overcomes cursor offset bug. I think something similar is doing GeDoSaTo but it have more advanced injection schema.

My code is here: http://www24.zippyshare.com/v/sW2NUY9l/file.html I need to create github project for it someday ...

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