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aveao avatar aveao commented on May 20, 2024 3

Hello!
I wrote a testing tool (which I'll not release due to the terrible code) and tested @elixire's image database (which contained 116280 unique images at the time of this test) with meow.

In the end I found 13 collisions. There's some relevant information here but overall it'll be useless without the files themselves (see bottom for more information about them):

512b collision found on /home/elixire/elixire/images/0/0344d20115f24ac00d6a13451b69725680cdf8fe4b09f50b15793d1cf6e500ec.a, prev on /home/elixire/elixire/images/0/020eb2406e841bb696fe7893ec7dd2e744228f133949fec7e835d490e879f0aa.png
    16085343-C5231457-C21CC8EF-A0FB6063 D0C7D198-AF1398A7-300DCDBE-4D12D370
    503B7AD3-9AF85B58-5D874BD6-D7399A16 F870D6D2-90BB54D1-67C0E2E6-19C12B83

512b collision found on /home/elixire/elixire/images/4/45091ded5e28408daeb05d97c9dee6f7188dd52278dfba3dbf01c7bf85f413eb, prev on /home/elixire/elixire/images/4/4e9b524fbae3c735c71f738d63362379f294930f2603d54dcf0a81cf908a8611.png
    6921AB42-2AC9DC20-18FD8C44-C4FB0CDF 2F43440E-3AA56D48-539BE78C-827A39E7
    30702F50-2C166578-19C59A34-A41B3AD6 42FC5EE7-C92FA010-48699D26-3B2DD1D6

512b collision found on /home/elixire/elixire/images/8/8333583c5a1b06a03ae2ffa562f6afc4f40e336d316b753f0e3e7c77f66bdf98, prev on /home/elixire/elixire/images/8/8dea60fec26a04d75af2d55bac78689b552c24e00b806c383268f6a1a84c9139.png
    C6F1E3B5-0E4B20E5-A4F982B6-E7AB5C7E BAF5E5F4-B2A0D3EC-2A4C57D8-BB762BC2
    276E27C6-E91CF118-D850A76D-E39B69EB 28217905-820BDA79-019ADADE-0EB0DA59

512b collision found on /home/elixire/elixire/images/5/594c41df3803343e1e68b554fc048faa7d0eef1b9bd01a088c30b6c6379bb555.a, prev on /home/elixire/elixire/images/5/58f4efcd23692e92cafdd0760d60c22555c6f53cf20e4fc6227308a6c91c66b7.png
    48B8DFCC-A17F7839-1D0B4234-B2D95373 ECDB27E2-8E16EA54-38853FBD-9C8D39C2
    56F7AB29-FC03B560-320AF1FC-EB21C7F7 23A29E62-99B766DC-302BEB6E-AE68BF7F

512b collision found on /home/elixire/elixire/images/a/a5ce1fc952617593233b4581de5c7fc787be9561ba268aa362ee6eeb5dbab4cd.a, prev on /home/elixire/elixire/images/a/abb2eab0eef9645973cdbd055d5cbface5e1646286fe7524f0bd3a784a171b45.png
    2DADB7EF-F1044DCB-7EEF651E-4C0F7937 089DAA95-AB2AE79A-48AC58FB-9A951577
    4026A0E4-D438C4A2-61C660E2-97FDCAB0 43438359-F8179CDA-323BC39D-87CB4594

512b collision found on /home/elixire/elixire/images/9/9aa8308660421b115d79a12f5b924da6df2f847c0e0999802b2d14ed0c0b68cc.mp4, prev on /home/elixire/elixire/images/9/97749f72e9d571c3cda0091eba6e4d16fe0c12c623c933ad008b42c11ba7009b.png
    5884B4F7-FDBDC14A-01276417-4FF0AEBE BFA621CA-F89CFCE8-257DD2BA-0C566587
    A0C68D7F-4A0C1938-40CDD295-B909BB7E C9F5B305-A9E8FBAE-09BEC8BF-AAFE55B7

512b collision found on /home/elixire/elixire/images/9/92b6244f6ea31f666ffa2e34836f29c8eef009c2d30770e8f90ba6ff29ecc34e, prev on /home/elixire/elixire/images/9/9d9413239486bcde407db8c4db288f69e824015f554152c34b738dff7fdedb4f.png
    0020EC7D-43A56393-AD572478-9073AB55 27573B94-65F10EDE-68DC4B73-20BE7702
    39BAE273-2CAB6136-D5DC2B10-1BA16DA6 ED85E19F-E3F1BAB3-F95BC2BD-C294654A

512b collision found on /home/elixire/elixire/images/6/61c2055bbded8bc6a5094a81c355b9db9e07e0a1646c14b6b811d98edbf4fa3d.a, prev on /home/elixire/elixire/images/6/693705033cff0c1ff465f56f5ee689c64deecea7890bffba6757be159642e747.png
    B33EBE1A-977CC27D-F6245928-5633B169 BB200935-8A39E282-E53613B6-0657AFCD
    9995C798-ECB8711B-7272A2DF-B8B80613 36F8A3FB-6BECF882-75719EC3-141D6A9E

512b collision found on /home/elixire/elixire/images/e/ea4773089bc133dc675b9e5d204ff892d3b492d730901362641213ce68324e8f.diff, prev on /home/elixire/elixire/images/e/e40e3f0296a232b3a4c3277c0f63674c046b928008c3c5a45b80d284ad2acefd.png
    F67884B4-60E3EE07-41F154D5-E013758B F13E763B-75189041-0B1BED4F-D153C74F
    84745696-DF172BE6-7E44AF7E-A0A5BB6A E1C29690-B2FFF1E8-8B79F967-D9FD3F24

512b collision found on /home/elixire/elixire/images/e/e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855, prev on /home/elixire/elixire/images/e/e2e277754e52134d949d632cc1c9f70696f893754cd2f5d45750405efcdb95e5.png
    1FE6423A-82F81B46-3147FFF8-9F3D3B34 1FE6423A-82F81B46-3147FFF8-9F3D3B34
    1FE6423A-82F81B46-3147FFF8-9F3D3B34 1FE6423A-82F81B46-3147FFF8-9F3D3B34

512b collision found on /home/elixire/elixire/images/3/39639c94587e4602695846b3f39895fa33ce54c9847174dfa0997eaca86d744f.jpg, prev on /home/elixire/elixire/images/3/3aedd8b209e0d887d60b91b2c07815dd935e819eebf795cd311ac25fcc26fd03.png
    EE66394D-19E4A2F9-ED775D18-581B504E A133E1EF-91EDA6AC-A56CFC1D-DAD7CF3D
    1CC710BD-2E0F167F-C8DEBAD7-5236DF47 6DEC75F5-DE20B5BE-531A823C-6F96CD73

512b collision found on /home/elixire/elixire/images/3/3867ace1999377aa2ae7596a09dc2d9dc56079b06ca81863d27961a9f1294723.a, prev on /home/elixire/elixire/images/3/3806faf92cbf32cb620c5356eb08c4c51312f3a9216bfcf450c9c4adb43c4fe8.png
    9719599C-7A8D21FA-9EA5469A-CE0BC8B5 DACF079C-58242403-28F64A70-EF23A9B0
    B6FB41A3-1D7C6CD8-DD5D60D4-465412FA AD6BA2B8-815DFDB1-9623D999-DE5CFACA

512b collision found on /home/elixire/elixire/images/7/776740f4c805bdff46ee3230513018ec52c26496add39d6c753d98bf686534b2, prev on /home/elixire/elixire/images/7/73a15c2e7d6f852c73c71812ed82f81f15b1d740377b1b6f239f4ce36a39ecbe.png
    D7B18DC8-648EA5FB-566FB7EF-A396029D 07C87AAC-CE1E12DD-FE97BA16-4ECA8652
    DB5807D6-EE794CF1-3B06E998-E3C360A3 0F0B1B9A-C1CE1A9E-8BDEDAF9-E888EEBF

I'll try to contact owners of those files to see if they're okay with the files being shared here for research purposes.

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aveao avatar aveao commented on May 20, 2024 3

@Qix- They are different, yes. The filenames are their SHA256 hashes.

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cmuratori avatar cmuratori commented on May 20, 2024 3

@aveao That would be very helpful. Although I suspect we do not actually need the files if you can't get them, because honestly we probably won't update the main loop of Meow hash, so it would only matter if the output of the main loop was different but the hash was not.

So maybe as a middle ground for now, could you send the complete values of S0123, S4567, S89AB, SCDEF as they are at the end of the function? If they are the same for the collisions, they are probably unfixable collisions. But if they are different, then it's our mixdown that is at fault and we can probably improve the mixdown to make them not collide, which would be very good to do!

Thanks,
- Casey

PS. My e-mail address is [email protected] if you'd like to send files.

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tvandijck avatar tvandijck commented on May 20, 2024 3

Battlefront 2 + Battlefield 5 data together in one database....
92.2 GB over 946,378 files...
0 collisions with truncation down to 128-bit.

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tvandijck avatar tvandijck commented on May 20, 2024 2

I threw all of Battlefield 5's content at it.
Running into 0 collisions, over 338,760 files, about 29.6GB.

Edited to correct numbers, so people reading the thread don't read wrong info at the top.

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tvandijck avatar tvandijck commented on May 20, 2024 2

@qix I have 120 pairs, 17 triplets, 4 quadruplets, and 2 quintuplets...

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cmuratori avatar cmuratori commented on May 20, 2024 2

We have substantially updated the Meow Hash for v0.5. We believe it now has significantly improved collision resistance. If you would like to conduct testing, the v0.5 branch is now available here as a pull request for early access testing :)

- Casey

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tvandijck avatar tvandijck commented on May 20, 2024 1

Have to correct my stats.... my testing code was bugged :( crazy little typo and embarrassing stuff..
don't open and read binary files with fopen(filename, "r")

Anyway... with that corrected... 0 collisions for BF5. I'll see if I can throw Battlefront 2 at it later today.

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Qix- avatar Qix- commented on May 20, 2024

Stupid question @aveao but did you confirm the files were actually different? Is that what the following lines are?

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cmuratori avatar cmuratori commented on May 20, 2024

This is wonderful! Thank you very much! I will look at these today.

- Casey

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Qix- avatar Qix- commented on May 20, 2024

Curious @tvandijck - any triple-pairs? As in, are there any three-or-more groups of files that all collide? Or are they all double pairs?

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cmuratori avatar cmuratori commented on May 20, 2024

That sounds more like it :) Thanks for testing!

So we are now down to only one person (@aveao) who has reported 13 collisions, but we have not heard anything more from them. Can we verify that these are real collisions somehow, and if they are, get some repro cases? I still have found zero collisions for Meow and so I really need more testing...

- Casey

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DClyde avatar DClyde commented on May 20, 2024

In @aveao collisions the first "letter" of the SHA256 of every conflict happens to be identical on the two files colliding. That seems very peculiar, definitely seems worth double checking that test code.

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cmuratori avatar cmuratori commented on May 20, 2024

Is there some way to send a message to a GitHub user? If we can't contact @aveao, then I'm going to call it a misreport for now, since it does seem awfully suspicious and we can't get the files to verify.

- Casey

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atruskie avatar atruskie commented on May 20, 2024

I've got access to 140TB of audio data, with files ranging in size from 10MB to 2GB, which are all unique in terms of SHA256. Would you be interested in me running meow_hash across it?

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dgryski avatar dgryski commented on May 20, 2024

@atruskie That sounds fantastic.

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Qix- avatar Qix- commented on May 20, 2024

@cmuratori I'm working on an official collision tester that I'll PR in by the way. Im also getting it to work on clang/MacOS.

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aveao avatar aveao commented on May 20, 2024

@cmuratori Heyo! Sorry for late reply.

I didn't get a chance to check stuff yet, work and all. I'm not too experienced in C++ so it's possible that I made a mistake. I'll test with @Qix-'s collision tester once it's PR'd in.

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tvandijck avatar tvandijck commented on May 20, 2024

@Qix-, I put mine in a gist here: https://gist.github.com/tvandijck/e8ac50f01b6c656f5599d50b83e35ca9

it's windows only though...

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Qix- avatar Qix- commented on May 20, 2024

I'm debugging a few issues so it might be a little while. I'm using an mmap solution that I'll have to port to windows at some point (or just fall back to using regular streaming, but I wanted to avoid using buffers for the sake of I/O throughput).

It's almost done, I'm just working through a bit of a puddle of platform issues, most of which I'll submit as separate PRs.

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Qix- avatar Qix- commented on May 20, 2024

Collision checker has been PR'd into #15. There are a number of dependency PR's and windows support needs to be tested (sorry).

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cmuratori avatar cmuratori commented on May 20, 2024

I've got access to 140TB of audio data, with files ranging in size from 10MB to 2GB, which are all unique in terms of SHA256. Would you be interested in me running meow_hash across it?

Yes, definitely, that would be awesome! I am working on the 0.2 release of Meow right now, and it will come with Linux/Windows buildable utility that checks directory trees for collisions. Please stay tuned :)

- Casey

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james7132 avatar james7132 commented on May 20, 2024

Looking to use this as a block hash for a game deployment pipeline: ~400 builds of ~200-500MB each chunked into 1MB blocks. Total is ~40GB. Will test this sometime soon.

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mmozeiko avatar mmozeiko commented on May 20, 2024

I've run meow hash on 2709214 files on Linux distribution build folder which has all the source code, build temporary files, output packages, compiler, dependencies, sysroot - a lot of stuff. Total size 131GB.

No collisions. Both for 512-bit hash output, or when truncated to first 128 bits.

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james7132 avatar james7132 commented on May 20, 2024

Ran it on approximately 41,000 separate 1MB chunks of mostly LZMA compressed game bundles. 0 collisions.

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cmuratori avatar cmuratori commented on May 20, 2024

Meow v0.2 is now available and includes a collision search utility called "meow_search". It should build on both Windows/MSVC and Linux/CLANG, so you can search Windows machines or Linux machines for files that produce hash collisions. Hopefully it is robust. Please report any bugs!

It will report collisions for 128-bit, and also 64-bit and 32-bit truncations. I have not found any 128-bit or 64-bit collisions. 32-bit collisions are expected on anything in the tens-of-thousands range, so I have found some but they were expected - however it is still useful to note them, just in case they show up in suspiciously large numbers!

The hashing function has been changed to be more efficient in this version, and may have been weakened, so if everyone who has a chance could re-run their datasets with v0.2, that would be very much appreciated! Barring major revelations, this is basically the construction Meow will use, so I'd like to get it thoroughly vetted against as many datasets as possible.

Thanks,
- Casey

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aras-p avatar aras-p commented on May 20, 2024

Just ran Meow v0.2 on parts of our Mercurial repository store.

The "regular versioned source files" part:

meow_search 0.2/Ragdoll results:
    Root: /Users/aras/unity/graphics/.hg/store
    Completed on: Sat Oct 27 08:41:34 2018
    Files: 285500
    Total size: 18gb
    Duplicate files: 12457
    Access failures: 0
    Allocation failures: 0
    Read failures: 0
    [Meow128] Meow 128-bit AES-NI 128-wide collisions: 0
    [Meow64] Meow 64-bit AES-NI 128-wide collisions: 0
    [Meow32] Meow 32-bit AES-NI 128-wide collisions: 13
    <list of collisions; expected for 32 bit>

The "large versioned binary files" part:

meow_search 0.2/Ragdoll results:
    Root: /Users/aras/unity/graphics/.hg/largefiles
    Completed on: Sat Oct 27 08:38:39 2018
    Files: 938
    Total size: 31gb
    Duplicate files: 0
    Access failures: 0
    Allocation failures: 0
    Read failures: 0
    [Meow128] Meow 128-bit AES-NI 128-wide collisions: 0
    [Meow64] Meow 64-bit AES-NI 128-wide collisions: 0
    [Meow32] Meow 32-bit AES-NI 128-wide collisions: 0

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aveao avatar aveao commented on May 20, 2024

Well... I just ran meow_search and it did find 13 dupes (and 2 collisions, see below).

Yes, 13 dupes, not collisions. Sigh. But why did they get different SHA256 hashes? Why did they look different when I observed them? Well that's up to us to determine now I suppose.

It's good to know that I'm not going crazy, and that I can actually write acceptable C++.


But yes, there's 2 meow 32-bit 128-wide collisions:

meow_search 0.2/Ragdoll results:
    Root: /home/elixire/elixire/images
    Completed on: Sat Oct 27 08:31:16 2018
    Files: 120204
    Total size: 22gb
    Duplicate files: 13
    Access failures: 21
    Allocation failures: 0
    Read failures: 0
    [Meow128] Meow 128-bit AES-NI 128-wide collisions: 0
    [Meow64] Meow 64-bit AES-NI 128-wide collisions: 0
    [Meow32] Meow 32-bit AES-NI 128-wide collisions: 2
        00000000-00000000-00000000-6BFA518B:
            /home/elixire/elixire/images/3/3b352d0439009a4af1514db9ae466a0c1398075ef74fe99fb8746725a3727b09.png
            /home/elixire/elixire/images/f/fd645dcd303959facc4864a0ce48125ddbfbd55128402a8bbbf857ccff0096a1.png
        00000000-00000000-00000000-F748E353:
            /home/elixire/elixire/images/6/66d3f7a0eefd88a254d460e23aac31f9cb0e101919978a032e8a2b0d5fe13725.png
            /home/elixire/elixire/images/f/f21859d7210a4060c906b242a446e5e2207edd90e08110aee1387d9c1f22c5ff.png 

Wouldn't it be better to have a Makefile instead of a build.sh btw?

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cmuratori avatar cmuratori commented on May 20, 2024

@aveao When you run your utility, and it reports 13 collisions, what happens if you run Beyond Compare or some other diff utility on one of the pairs it reports? Or, can you perhaps send me one pair that collides for me to look at, if indeed you still think they are not identical files?

Thanks,
- Casey

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cmuratori avatar cmuratori commented on May 20, 2024

Just ran Meow v0.2 on parts of our Mercurial repository store.

Thanks very much! Glad to see there were no collision issues.

- Casey

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mmozeiko avatar mmozeiko commented on May 20, 2024

Run again on my Linux build folder, no meow128 collisions:

    Files: 2758869
    Total size: 132gb
    Duplicate files: 1660001
    Access failures: 0
    Allocation failures: 0
    Read failures: 0
    [Meow128] Meow 128-bit AES-NI 128-wide collisions: 0
    [Meow64] Meow 64-bit AES-NI 128-wide collisions: 0
    [Meow32] Meow 32-bit AES-NI 128-wide collisions: 762

Large amount of duplicates is expected result.

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aveao avatar aveao commented on May 20, 2024

@cmuratori they probably are identical, I doubt that we found 13 or even 1 sha256 collision.

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cmuratori avatar cmuratori commented on May 20, 2024

@aveao But I thought you said they had different SHA256 hashes? Is your SHA hashing code messed up, maybe?

- Casey

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dgryski avatar dgryski commented on May 20, 2024

If you're looking for collisions, I found a 128-bit collision in https://github.com/dvyukov/go-fuzz-corpus

[Meow128] Meow 128-bit AES-NI 128-wide collisions: 1
        D45A69A1-1ACC0AD1-9E7602B3-E1CE650F:
            dvyukov/go-fuzz-corpus/htmltemplate/corpus/88a5085c17659654909710074e536e95d2be3acc-18
            dvyukov/go-fuzz-corpus/url/values/corpus/f85d300aa6ced0edf61be35bc8d45c0c0adf961b

One consists of 65 %, the other 65 ;.

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cmuratori avatar cmuratori commented on May 20, 2024

Yes! That is very helpful. I will download the corpus and try to repro it.

Which Meow hash was this? (v0.1 or v0.2)

Thanks,
- Casey

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dgryski avatar dgryski commented on May 20, 2024

This was at git sha1 67ac7f3, so currently HEAD.

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cmuratori avatar cmuratori commented on May 20, 2024

There is a new candidate for v0.3 (see the v0.3 branch). It does not collide on go-fuzz, but it has also not been tested on any of the large datasets that folks have tested prior, so we may have some regressions. Any testing of the new function would be greatly appreciated, and if you can find any collisions please send them!

Thanks,
- Casey

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aras-p avatar aras-p commented on May 20, 2024

Just ran Meow v0.3 on parts of our Mercurial repository store, similar to previous test on v0.2. TLDR: 32 bit hash has fewer collisions, yay!

The "regular versioned source files" part:

meow_search 0.3/snowshoe results:
    Root: /Users/aras/unity/graphics/.hg/store
    Completed on: Sat Nov  3 17:12:44 2018
    Files: 285501
    Total size: 17.63gb
    Duplicate files: 12457
    Files changed during search: 0
    Access failures: 0
    Allocation failures: 0
    Read failures: 0
    [Meow128] Meow 128-bit AES-NI 128-wide collisions: 0
    [Meow64] Meow 64-bit AES-NI 128-wide collisions: 0
    [Meow32] Meow 32-bit AES-NI 128-wide collisions: 7
    <list of collisions; expected for 32 bit>

The "large versioned binary files" part:

meow_search 0.3/snowshoe results:
    Root: /Users/aras/unity/graphics/.hg/largefiles
    Completed on: Sat Nov  3 17:10:30 2018
    Files: 939
    Total size: 30.52gb
    Duplicate files: 0
    Files changed during search: 0
    Access failures: 0
    Allocation failures: 0
    Read failures: 0
    [Meow128] Meow 128-bit AES-NI 128-wide collisions: 0
    [Meow64] Meow 64-bit AES-NI 128-wide collisions: 0
    [Meow32] Meow 32-bit AES-NI 128-wide collisions: 0

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cmuratori avatar cmuratori commented on May 20, 2024

Excellent!

- Casey

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cmuratori avatar cmuratori commented on May 20, 2024

We are now getting down to the nitty-gritty. v0.4 has been posted, and should hopefully provide the same collision resistance as v0.3, while now being substantially faster on small inputs (we are now the fastest smhasher-passing hash we know of for all input sizes, period). We will be doing a little more testing, but unless something new comes up, I will try to have a v0.5 branch up sometime before the end of the year that we can definitively test as the "final" Meow hash to be christened v1.0.

Thanks everyone for your testing help!

- Casey

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aras-p avatar aras-p commented on May 20, 2024

Ran 0.4 on the same dataset as before. 128 & 64 bit hashes still zero collisions, 32 bit now has 9 collisions where 0.3 had 7. Not sure if that's worth worrying about at all; I think the amount of collisions is ballpark where I would expect with only 32 bits of hash.

If you really want to look at it, here's the files from that data set where 0.3 had collisions, and where 0.4 had collisions.

collisions-32bit-0.3.zip
collisions-32bit-0.4.zip

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tjad avatar tjad commented on May 20, 2024

Hi @cmuratori,
Thanks for your brilliant work!

Ran HEAD (0.4) on the ImageNet dataset 2017 from computer vision setting. 32-bit collisions ONLY!
Data processed: 156GB
File Count: 2 025 710
Dupes: 8502
32-bit collisions: 511

With this, I can conclude that meowhash is reliable and ImageNet2017 is a high quality dataset!
meowhash shot

Best fortunes,
Tjad

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aras-p avatar aras-p commented on May 20, 2024

the v0.5 branch is now available here as a pull request for early access testing

A bunch of test executables (test, bench, search) do not compile with the provided scripts (on Mac/Linux at least) due to wrong paths, but also the test programs seem to want to include files that are removed (meow_intrinsics.h, meow_hash.h are gone but used from meow_test.h etc.).

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cmuratori avatar cmuratori commented on May 20, 2024

Ah crap - somehow the cpps were all the old ones. I admit I am not particularly good with the GitHub web client (or anything Git-related for that matter). They should be updated now.

Keep in mind, though, we haven't posted a Mac/Linux build yet. So the build.sh is actually old, and may not work. This is Windows-only at the moment, although it probably isn't far off from working on Mac/Linux.

- Casey

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cmuratori avatar cmuratori commented on May 20, 2024

@aras-p I pushed a new build.sh and meow_test.cpp today. Those are the only two things that had issues on Linux. Everything should be compiling now on Windows and Linux. I don't test on Mac, so YMMV there, but IIRC the Linux and Mac builds were very similar so it shouldn't be hard to get it running.

- Casey

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tjad avatar tjad commented on May 20, 2024

Paused some training to obtain results, appears to be consistency, and improvements 👍
meow_hash5 0

Best fortunes,
Tjad

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