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This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.
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Related Issues (20)
- Martial arts selection menu needs a size override
- Filter input for ImGui uilist menus shows up behind the menu HOT 1
- progress is not shown when loading a game HOT 1
- Editing your skills with the debug menu segfaults the game HOT 4
- Disassembling/butchering selection Imgui menu does not display time estimation
- Component selection menu only ever shows a single menu item HOT 1
- Killing unfolded impossibility with a grenade in LIXA results in a crash
- NPC doctor logic wastes resources disinfecting same wound repeatedly
- Randomly crashing when attempting to use a bandage HOT 1
- uilist menus where some entries don't have hotkeys are out of alignment
- incorrect vertical size of uilist menus HOT 2
- We should copy colors from the user’s color theme into ImGui’s theme HOT 1
- Concern: Global EoC usage causing game slowdown HOT 2
- Segmentation fault triggered by bandit attacks HOT 6
- Terrain and furniture upgrades HOT 2
- NPCs returning from camp jobs are dangerously tired and dehydrated HOT 1
- Bandage quality below 1 causes an error
- Too many TCL generated by freight badges? HOT 2
- [MoM] Transporter remote lists deconstructed beacon as destination HOT 1
- Butchery menu is laughably wide HOT 4
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