Comments (3)
Hi @ilanb,
As mentioned in the associated blog post, DirectML is a DirectX 12 Windows library. Consequently, the plug-in for this project is for Windows devices only.
I do not have a Mac, so I can't make Mac-specific tutorials. The closest I have for a Mac user is this tutorial, which uses TensorFlow.js in a WebGL project.
You might want to look into the CoreML execution provider for ONNX Runtime and investigate how to make a Unity plug-in for macOS/iOS.
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Hi Ilan,
For your first question, the only object detection sample I know of provided by Unity is the YOLOv3-tiny model in their Barracuda Starter Kit. I have not tested it on Linux, but that has as good a chance of working as any.
For your second question, you can check out the yolov3 GitHub repository by Ultralytics for training. Although, you might need to make modifications to the model to make it compatible with Unity's Barracuda inference library.
You can also follow my training tutorial to finetune the YOLOX Tiny model from my project on a custom dataset.
This tutorial from another site provides a basic example of making cross-platform native plugins for Unity, including Linux.
I, unfortunately, can't take on additional projects at the moment.
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