Comments (16)
What OS are you running? How did you install GLEW?
from citra.
Hi,
I am using mac 10.9 and using macport to install the package, including qt4 and glfw. The error for these two variables are gone after installing glew. Now, cmake shows the error for not finding glfw and qt4. However, I do have glfw 3.1 and qt4 4.8.6 installed. Should I use different versions for glfw and qt4?
Thanks, Daniel
from citra.
The error for qt4:
CMake Error at src/citra_qt/CMakeLists.txt:29 (qt4_wrap_ui):
Unknown CMake command "qt4_wrap_ui".
from citra.
Do you think you could post the entire output of cmake, as well as the commands you are using?
Just so you know, if the build ends up compiling, you shouldn't expect to get any output when loading a file. We haven't quite figured out the OSX implementation.
from citra.
Hi,
Thanks for the reply. Below are the output from cmake:
checking for one of the modules 'glfw'
CMake Error at /Applications/CMake 2.8-12.app/Contents/share/cmake-2.8/Modules/FindPkgConfig.cmake:363 (message):
None of the required 'glfw' found
Call Stack (most recent call first):
CMakeLists.txt:19 (pkg_search_module)
CMake Error at src/citra_qt/CMakeLists.txt:29 (qt4_wrap_ui):
Unknown CMake command "qt4_wrap_ui".
Configuring incomplete, errors occurred!
See also "/Volumes/Data/Users/cshih/notes/Projects/Ubitus/Emulator/Mac/citra/build/CMakeFiles/CMakeOutput.log".
Here is the content for CMakeOutput.log
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arg [-headerpad_max_install_names] ==> ignore
arg [-dependency_info] ==> ignore
arg [/Volumes/Data/Users/cshih/notes/Projects/Ubitus/Emulator/Mac/citra/build/CMakeFiles/CMakeTmp/CMAKE_TRY_COMPILE.build/Debug/cmTryCompileExec464341286.build/Objects-normal/x86_64/cmTryCompileExec464341286_dependency_info.dat] ==> ignore
arg [-lc++] ==> lib [c++]
arg [-lSystem] ==> lib [System]
arg [/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/clang/5.1/lib/darwin/libclang_rt.osx.a] ==> lib [/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/clang/5.1/lib/darwin/libclang_rt.osx.a]
Library search paths: [;/Volumes/Data/Users/cshih/notes/Projects/Ubitus/Emulator/Mac/citra/build/CMakeFiles/CMakeTmp/Debug;/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/usr/lib]
Framework search paths: [;/Volumes/Data/Users/cshih/notes/Projects/Ubitus/Emulator/Mac/citra/build/CMakeFiles/CMakeTmp/Debug;/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/System/Library/Frameworks/]
remove lib [System]
collapse lib [/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/clang/5.1/lib/darwin/libclang_rt.osx.a] ==> [/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/5.1/lib/darwin/libclang_rt.osx.a]
collapse library dir [/Volumes/Data/Users/cshih/notes/Projects/Ubitus/Emulator/Mac/citra/build/CMakeFiles/CMakeTmp/Debug] ==> [/Volumes/Data/Users/cshih/notes/Projects/Ubitus/Emulator/Mac/citra/build/CMakeFiles/CMakeTmp/Debug], skipping non-system directory
collapse library dir [/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/usr/lib] ==> [/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/usr/lib]
collapse framework dir [/Volumes/Data/Users/cshih/notes/Projects/Ubitus/Emulator/Mac/citra/build/CMakeFiles/CMakeTmp/Debug] ==> [/Volumes/Data/Users/cshih/notes/Projects/Ubitus/Emulator/Mac/citra/build/CMakeFiles/CMakeTmp/Debug], skipping non-system directory
collapse framework dir [/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/System/Library/Frameworks/] ==> [/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/System/Library/Frameworks]
implicit libs: [c++;/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/5.1/lib/darwin/libclang_rt.osx.a]
implicit dirs: [/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/usr/lib]
implicit fwks: [/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/System/Library/Frameworks]
from citra.
Alright. I've been using homebrew to install the dependencies, and if you're willing to switch to homebrew, instructions for building can be found here (I just tested these in a new Mavericks VM). Tomorrow I'll try and see why macports won't work to install dependencies.
from citra.
Hi.
Appreciate your instructions on brew. However, it still shows the following after installing all the packages. :(
-- checking for one of the modules 'glfw3'
CMake Error at /usr/local/Cellar/cmake/2.8.12.2/share/cmake/Modules/FindPkgConfig.cmake:363 (message):
None of the required 'glfw3' found
Call Stack (most recent call first):
CMakeLists.txt:19 (pkg_search_module)
from citra.
Were the packages first uninstalled from macports?
from citra.
Still the same error after uninstalling macports. :( Should I configure any path variables?
Thanks, Daniel
from citra.
Hi,
It works with clean VM but still need to figure out the conflicts on the physical machine.
Thanks a lot.
from citra.
Hi,
After successfully installing citra on mac, I now try to add applications to the emulator. Where should I start to look at? I don't find any menu to load ROM into the emulator? Is there any document to give me a head-start on how to start?
Thanks,
Daniel
On 2014/05/20, at 下午3:59, archshift [email protected] wrote:
Were the packages first uninstalled from macports?
—
Reply to this email directly or view it on GitHub.
Chi-Sheng (Daniel) Shih
NEWS Lab, National Taiwan University
E-Mail: [email protected]
Phone: +886-2-33664927 Fax: +886-2-33663778
from citra.
If you're using the GLFW frontend (citra
), then files are passed with command-line arguments to the program: citra /x/y/z/homebrew.elf
.
If you're using the Qt frontend (citra-qt
), then use "File -> Load file", then "Emulation -> Start" on the menu.
Note that it is likely that nothing will show up on screen after starting the emulator, as it is currently broken
If you're able to fix it, that would be quite awesome.
from citra.
Hi,
Do you have any sample elf that I can download to try?
Thanks,
Daniel
On 2014/05/21, at 上午6:34, archshift [email protected] wrote:
If you're using the GLFW frontend (citra), then files are passed with command-line arguments to the program: citra /x/y/z/homebrew.elf.
If you're using the Qt frontend (citra-qt), then use "File -> Load file", then "Emulation -> Start" on the menu.
####Note that most likely, nothing will show up on screen after starting the emulator, as it is currently broken####
—
Reply to this email directly or view it on GitHub.
Chi-Sheng (Daniel) Shih
NEWS Lab, National Taiwan University
E-Mail: [email protected]
Phone: +886-2-33664927 Fax: +886-2-33663778
from citra.
Here's a zip file with a few different homebrew files you can try.
from citra.
Hi,
Thanks for the info. The ELF files can be loaded although nothing is shown on the emulator.
I found that devkitARM and GNU tools are suggested to development applications. Which one is recommended in OSX environment?
Thanks,
Daniel
On 2014/5/21, at 上午7:40, archshift [email protected] wrote:
Here's a zip file with a few different homebrew files you can try.
—
Reply to this email directly or view it on GitHub.
Chi-Sheng (Daniel) Shih
NEWS Lab, National Taiwan University
E-Mail: [email protected]
Phone: +886-2-33664927 Fax: +886-2-33663778
from citra.
Either should do the trick. If you want, it'd be best to discuss citra on #citra on irc.freenode.net.
from citra.
Related Issues (20)
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from citra.