Comments (8)
if its at all relevant, my synthesiser is a roland sc88pro running through a roland um one midi to usb interface. the synthesiser is currently set to general midi mode
using aplaymidi with the same options shown in settings plays all of my midis just fine
from chocolate-doom.
config contents, can confirm this file is being loaded since toggling fullscreen from here and relaunching has the expected effect. file is stored in ~/.local/share/chocolate-doom
video_driver ""
window_position ""
fullscreen 1
video_display 0
aspect_ratio_correct 1
integer_scaling 0
vga_porch_flash 0
window_width 948
window_height 711
fullscreen_width 0
fullscreen_height 0
force_software_renderer 0
max_scaling_buffer_pixels 16000000
startup_delay 1000
show_endoom 0
show_diskicon 1
png_screenshots 1
snd_samplerate 44100
snd_cachesize 67108864
snd_maxslicetime_ms 28
snd_pitchshift 1
snd_musiccmd "aplaymidi -p 20:0"
snd_dmxoption ""
opl_io_port 0x388
use_libsamplerate 0
libsamplerate_scale 0.650000
autoload_path "/home/jalipeno/.local/share/chocolate-doom/autoload"
music_pack_path "/home/jalipeno/.local/share/chocolate-doom/music-packs"
fsynth_chorus_active 1
fsynth_chorus_depth 5.000000
fsynth_chorus_level 0.350000
fsynth_chorus_nr 3
fsynth_chorus_speed 0.300000
fsynth_midibankselect "gs"
fsynth_polyphony 256
fsynth_reverb_active 1
fsynth_reverb_damp 0.400000
fsynth_reverb_level 0.150000
fsynth_reverb_roomsize 0.600000
fsynth_reverb_width 4.000000
fsynth_sf_path ""
timidity_cfg_path ""
gus_patch_path ""
gus_ram_kb 1024
vanilla_savegame_limit 1
vanilla_demo_limit 1
vanilla_keyboard_mapping 1
player_name "jalipeno"
grabmouse 0
novert 1
mouse_acceleration 2.000000
mouse_threshold 10
mouseb_strafeleft -1
mouseb_straferight -1
mouseb_turnleft -1
mouseb_turnright -1
mouseb_use -1
mouseb_backward -1
mouseb_prevweapon 3
mouseb_nextweapon 4
dclick_use 0
joystick_guid ""
joystick_index -1
joystick_x_axis 0
joystick_x_invert 0
joystick_y_axis 1
joystick_y_invert 0
joystick_strafe_axis -1
joystick_strafe_invert 0
joystick_look_axis -1
joystick_look_invert 0
joystick_physical_button0 0
joystick_physical_button1 1
joystick_physical_button2 2
joystick_physical_button3 3
joystick_physical_button4 4
joystick_physical_button5 5
joystick_physical_button6 6
joystick_physical_button7 7
joystick_physical_button8 8
joystick_physical_button9 9
joystick_physical_button10 10
joyb_strafeleft -1
joyb_straferight -1
joyb_menu_activate -1
joyb_toggle_automap -1
joyb_prevweapon -1
joyb_nextweapon -1
key_pause 69
key_menu_activate 1
key_menu_up 72
key_menu_down 80
key_menu_left 75
key_menu_right 77
key_menu_back 14
key_menu_forward 28
key_menu_confirm 21
key_menu_abort 49
key_menu_help 59
key_menu_save 60
key_menu_load 61
key_menu_volume 62
key_menu_detail 63
key_menu_qsave 64
key_menu_endgame 65
key_menu_messages 66
key_menu_qload 67
key_menu_quit 68
key_menu_gamma 87
key_spy 88
key_menu_incscreen 13
key_menu_decscreen 12
key_menu_screenshot 0
key_map_toggle 15
key_map_north 72
key_map_south 80
key_map_east 77
key_map_west 75
key_map_zoomin 13
key_map_zoomout 12
key_map_maxzoom 11
key_map_follow 33
key_map_grid 34
key_map_mark 50
key_map_clearmark 46
key_weapon1 2
key_weapon2 3
key_weapon3 4
key_weapon4 5
key_weapon5 6
key_weapon6 7
key_weapon7 8
key_weapon8 9
key_prevweapon 0
key_nextweapon 0
key_message_refresh 28
key_demo_quit 16
key_multi_msg 20
key_multi_msgplayer1 34
key_multi_msgplayer2 23
key_multi_msgplayer3 48
key_multi_msgplayer4 19
from chocolate-doom.
There have been a lot of changes to music support since the 3.0 release. Can you test latest git?
from chocolate-doom.
i can do that sure! just give me a bit to try to find out how to compile it, dont do this often
from chocolate-doom.
sorry to take so long. i can confirmthat the latest version 3.0.1 still has issues
from chocolate-doom.
3.0.1 is the latest release but there have been a LOT of changes in the git tree. Either clone it with git or wait for 3.1.0.
from chocolate-doom.
This has to be an SDL2_mixer problem. If you run from the command line, do you see any error messages?
from chocolate-doom.
What do you have your music device set to? On Linux you should select Native MIDI, GUS or Timidity in order for snd_musiccmd
to be used.
from chocolate-doom.
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