Chirag Radhakrishna's Projects
An interactive chatbot using the OpenAI API.
Development of Steam Engine using OpenGL library functions.
Socket Programming using programming languages.
šļø Implementation of famous cryptography algorithms over computer networks. šš
Developed a project to demonstrate web application-penetration testing.
Implementation of search techniques, sorting algorithms, arrays, linked list, stack, queues and trees using Java and BlueJ.
Implementation of data structures using Python.
Mini project regarding database management as part of the curriculum prescribed by VTU.
Webpage to implement the dice game challenge
Development of a face-mask detector using tensorflow library.
ML model for heart disease prediction
Analysis IPL match data using Python libraries.
Instruction Set Architecture and pipeline to implement a new operation in the computer hardware.
Development of mobile application "ReciCheese" using Android Studio IDE.
Facilitates disease prediction by diagnosing user symptoms.
An application that allows the user to book NBA tickets to the All-Star games. The application demonstrates the concept of database connectivity.
Implementation of different search algorithms for the Pacman game.
Pacman games with multi agents. Evaluating the performance of Pacman and the ghosts.
Implementing reinforcement learning for an agent and crawler. Both learn by exploring different paths to reach the goal state. Ultimately, both are able to find optimal paths. We can try both manual paths or simulate a number of episodes.
Professional Portfolio
Python Programming description using Jupyter Notebook.
Natural Language Toolkit and Random Forest Classifier to analyze customer reviews.
Temperature Data with Node.js
Developing a command-line, GUI and web-application of a ToDoList.
Web Application for virtual drums. Clicking a drum generates respective sound.
Streamlit web-app for a weather forecast predictor using Python.
Developed a basic personal website using HTML and CSS.