Comments (5)
Check issue 7 (marked as fixed but isn't). Object3DContainer doesn't clone the
children, so the Object3D itself doesn't get copied.
Original comment by [email protected]
on 20 Jan 2011 at 4:02
from min3d.
I confirm that it doesn't work, despite being marked as fixed.
Original comment by [email protected]
on 7 Feb 2011 at 11:58
from min3d.
To fix it,add these for loops in both Clone methods(Object3d and
Object3dContainers classes)
---------------------------------------------------------
Object3d Clone() method:
for(int i=0;i < this._children.size();i++)
clone._children.add(this._children.get(i));
---------------------------------------------------------
Object3dContainer Clone() method:
for(int i = 0; i< this.numChildren();i++)
clone.addChild(this.getChildAt(i));
---------------------------------------------------------
This will fix the problem.
Original comment by [email protected]
on 14 Feb 2011 at 2:27
from min3d.
Should be fixed now. Thanks all.
Original comment by [email protected]
on 20 Feb 2011 at 8:05
- Changed state: Fixed
from min3d.
Hmm ... I considered Min3D to be dead after weeks of no reaction and now I'm
using AndEngine but I will keep watching any progress and get back to this nice
project in case I actually need 3D.
Original comment by [email protected]
on 20 Mar 2011 at 6:02
from min3d.
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