Comments (6)
@chbachman, did you make MA dependent on Botania...?
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I forgot an @optional on one of the Baubles Interfaces.
Also, just FYI. We can see your list of mods in the crash report.
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@chbachman Whats that?
Yeah i know you can but i tested it with just them by themselves so thats why i said that.
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@sonicbrandyn Well then, for this to be a true crash report, you need to take every mod out, except CoFHCore, CoFHLib, Modular Armour and Baubles, (which are important to keep in) and try it again. If it crashes again, then give us that crash report.
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Well it now works if i add botania
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It'll be fixed in the next version. I haven't been at my computer to fix it yet.
On Mar 6, 2015, at 3:59 PM, sonicbrandyn [email protected] wrote:
Well it now works if i add botania
—
Reply to this email directly or view it on GitHub.
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Related Issues (20)
- Error spaming logs + No armour texture HOT 4
- Intermittent fatal error HOT 5
- Jetpack not working ? HOT 4
- [1.7.10] [1.0.18-41] Upgrade recipe list is duplicated HOT 1
- [1.7.10] [1.0.18-41] Night vision becomes stuck on in creative mode HOT 1
- Night Vision causing flickering HOT 1
- Sliders don't slide HOT 1
- Add on/off button to upgrades HOT 1
- [1.7.10] [1.0.18-41] Leg upgrades consume power even at 0% HOT 1
- Crash when crafting if armour is equipped HOT 1
- Enhancement: Indicate required upgrade HOT 2
- NullPounterException when getting tablet from crafting armor in some crafting interfaces HOT 1
- [1.7.10][1.0.18-41] Crash on start due to missing mod(s) and invalid recipes HOT 1
- Deleting armour parts by placing them in own crafting grid HOT 1
- [Suggestion] Galacticraft and Addons Support HOT 1
- Armour Upgrades HOT 2
- NullPointer on clicking UpgradeRemoval button on armor without modules HOT 2
- Not crafting upgrades. HOT 9
- Cross-mod NPE in PlayerArmour crafting handler HOT 1
- No Longer being Updated. Bugs will not be fixed.
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