Comments (2)
ReaImGui should accept both "Multimonitor aware (recommended)" and "Multimonitor aware v2 (experimental)". Perhaps changing reaper.exe compatibility settings overrides the setting in REAPER preferences or affects it in some way? Does the issue still happen with default .exe compatibility settings?
I will have access to my Windows machine in about a week to check this & see what can be done.
(P.S. It's not a crash if it shows a proper error message and reaper.exe does not unexpectedly quits, losing unsaved data.)
(P.S.2 Make sure to restart REAPER after changing its HiDPI mode in Adavanced UI/system settings for the new mode to take effect.)
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Thanks - indeed not a crash but a Reascript error, sorry for that. It only happens when System (Enhanced) is enabled (with REAPER on the Multimonitor (recommended) setting), and I did try restarting both REAPER and Windows after making changes, with no luck.
Tried with OpenGL and Direct3D backends, which made no difference. Occurs in both 7.0pre2 and 6.75 portable.
The specific errors I'm getting include "...\FX Inspector\fx_inspector_libraries/gui.lua:12: ImGui_PushFont: frame initialization failed", and "...75 dev\Scripts\ReaTeam Extensions\API\ReaImGui_Demo.lua:300: ImGui_SetNextWindowPos: frame initialization failed" in case that's relevant.
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