Comments (1)
The basic integration of a logging library was completed in #61
There will always be considerations for what is supposed to be logged and how (for example, referring to the "nested logging" during pipeline execution), but this will be part of the respective PRs.
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Related Issues (20)
- Consider a command to re-compute bounding volumes
- missing BATCH_LENGTH property in b3dm files HOT 5
- ReferenceError: performance is not defined HOT 3
- `glTF model references separate files but no resourceDirectory is supplied` Error when upgrading legacy 3d tiles HOT 15
- Unable to set cartographic position while creating tileset.json HOT 3
- How to use the pipeline tool HOT 7
- Combining discards transforms of input tilesets
- Can a model be converted into multiple b3mm/i3mm to form a tiles set? HOT 4
- Creating b3dm results in loss of original attributes HOT 10
- Implement LOD grading for tiles HOT 8
- Consider different options for detecting the input and output types
- How to merge multiple tileset.jsons into one HOT 12
- Hello developer, I would like to ask a question about the location of tiles HOT 9
- No tileset.json found in input when one exists (when upgrading Cesium ION created 3D tiles) HOT 5
- Consistently handle optional properties in metadata implementations
- Storage increase issue caused by b3dm to glb conversion HOT 4
- Consider a function to automatically assign IDs to mesh primitives HOT 1
- createTilesetJson with cartographicPositionDegrees failed HOT 3
- Update to glTF-Transform 4.0
- Extend tileset creation function to assign multiple positions
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