Comments (1)
This seems like a bad design. That is to say, putting code in your application that relies on electronmon seems like it would lead to bugs -- that is, your dev code now relies on something that shouldn't exist in prod (I seriously home electronmon doesn't exist in prod). Not to mention, this is not really necessary. You can use any arbitrary logic to persist and reconstruct state/views on any load (whether electronmon or a user closing and reopening an app). After all, most sophisticated apps resume right where you left off on restart 😉.
I don't want to encourage users to create a bad design, especially when there is such an easy and far better alternative.
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Related Issues (20)
- please, add quiet mode HOT 1
- monitoring crashes if the app has an error while starting app and user clicks "OK" on error prompt HOT 5
- add a JavaScript API so that the module can be used from other script HOT 3
- update to the latest chalk HOT 1
- create splash image for the README
- crashes when npm updated package.json when installing dependencies HOT 2
- Debugging main and renderer documentation HOT 1
- build and publish through github actions
- Watchboy error after change of file HOT 3
- "path" argument must be of type string - `electronmon` fails to load app due to bug in `runtime-required` dependency HOT 1
- BrowserView doesn't get reloaded HOT 2
- Doesn't seem to re-transpile app/main.ts, associated with renderer process (should be main) HOT 5
- Stop app flashing on Windows taskbar for soft reloads HOT 1
- Expose watchboy API as well HOT 1
- Electronmon not working in Node v18? HOT 5
- Support for custom electron fork
- Cannot find module '@/src/xxx' HOT 1
- Quit electronmon process while I am using electronmon in my start script in package.json
- JS api not working HOT 1
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