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Casey Hofland

I am a dedicated, driven and determined developer who focuses on building stable and reusable solutions. I prefer a combination of Component Based and Test Driven Development, ensuring results that are designed to be extended.


I have an honest devotion and passion towards durable, high quality code, and know when to invest more time to deliver something truly comprehensive.


Research before, overhaul during, update after. Technical debt arises from dependencies, so I design my systems as generic solutions that slot into existing frameworks. I love to focus on a single long-term system and give 3x my output developing for quality, reusability and ease-of-use.


Want to hire me? Send me an email at [email protected]

Want to compliment me? Shoot me a DM @CaseyHofland

Casey Hofland's Projects

2dx icon 2dx

A system for Unity that can convert 2D Physics Components to 3D Physics Components and back.

devmath icon devmath

Barebones math library for use in the math game.

docfx-unitypackage icon docfx-unitypackage

DocFX Unity package is a GitHub action for deploying a DocFX website for Unity packages to GitHub Pages.

doxygengenerator icon doxygengenerator

A quick way to generate API documentation from inside Unity using doxygen, with doxygen-awesome styling.

gitignore icon gitignore

A collection of useful .gitignore templates

mathgame icon mathgame

Basic game to test the math library in class

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