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Carl Keifer's Projects

erlenmeyer icon erlenmeyer

Automatically generate Flask servers from Core Data

freeglut icon freeglut

Copy of FreeGLUT's svn repo on sourceforge, for easy contribution

marlin icon marlin

Reprap FW with look ahead. SDcard and LCD support. It works on Gen6, Ultimaker, RAMPS and Sanguinololu

mayanodeinterface icon mayanodeinterface

I designed this Node-based interface as a way of learning Python and PyQt. It has been developed with Maya 2011 and only (as of now) works with Maya 2011. It's only meant to work with setting up particle systems. Some node functions aren't complete, but for the most part all of them are done.

microblog icon microblog

A microblogging web application written in Python and Flask that I'm developing as part of my Flask Mega-Tutorial series.

oobjloader icon oobjloader

A java library to parse and load Lightwave/Wavefront .obj (object) files. Also test code to display in OpenGL/LWJGL.

pbrt-v2 icon pbrt-v2

Source code for the version of pbrt described in the second edition of "Physically Based Rendering"

pbrtmayapy icon pbrtmayapy

PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book

pinocchio icon pinocchio

The pinocchio auto-rigging / weighting tool - modification

pipeline icon pipeline

this is a collection of tools I am working on to make single user production life easier

stb icon stb

stb single-file public domain libraries for C/C++

tactic icon tactic

TACTIC - http://community.southpawtech.com

tbrig icon tbrig

Tom Banker Modular Rigging Toolset

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