Anton Gerdelan's Projects
Anton's OpenGL 4 Tutorials book - Demo Code
mini libraries / experimental tools and reusable snippets
converter and viewer for custom animated 3d mesh format
Brevitas: neural network quantization in PyTorch
personal website
my first webgl game - an entry for Ludum Dare 28 48-hr competition
my port of Id Software's DOOM and other stuff
Deadly ex-perimental termin-al debugger (ncurses front-end for GDB)
Graphics programming experiments. Play-around, demos. Some good, some bad.
This is a solution I wrote in 2005 to an extremely difficult Last Piece Puzzle by Dugald Keith.
repository for ludum dare jam work
The Mansion of Dr Anton - WebGL game
WebGL 2d game "Mountain King". Made for competition Ludum Dare 29
neural network for handwriting recognition from scratch in C
A simple opengl viewer for .obj files.
OpenGL remake of CGA Test Drive
Because it should be easy to render simple text in OpenGL
Code samples from the book "Professional Programming Tools for C and C++" by Anton Gerdelan and Katja Ε½ibrek
working through peter shirley's raytracing books
experimenting with vulkan
webgl parser and viewer for .apg 3d mesh format
Colour picker widget in WebGL. Gives values in HSV, RGB 0-255, RGB hex (HTML), and RGB 0.0-1.0 float formats. Allows you to add gamma value.
a port of my opengl text project