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Cannon Lewis's Projects

2drobotvisualizer icon 2drobotvisualizer

Visualizer for simple 2D robot configurations in environments with axis aligned rectangular obstacles.

ai_paradigms icon ai_paradigms

My implementations of code and exercises from Peter Norvig's "Paradigms of Artificial Intelligence Programming: Case Studies in Common Lisp"

amino icon amino

Lightweight robotics utility library

arxiv-fetcher icon arxiv-fetcher

Small utility written in Rust to fetch recent papers from parts of Arxiv, storing their information.

baselines icon baselines

OpenAI Baselines: high-quality implementations of reinforcement learning algorithms

caam564_final icon caam564_final

Final project for CAAM 564. Local system identification of nonlinear systems using nonlinear optimization.

data_science_from_scratch icon data_science_from_scratch

Repository for python notebooks developed while working through Data Science from Scratch by Joel Grus (http://shop.oreilly.com/product/0636920033400.do)

depot icon depot

Centralized configuration manager written in Rust

depot-app icon depot-app

React frontend for depot (github.com/cannon10100/depot)

egui icon egui

egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

factor_graph icon factor_graph

An implementation of probabilistic factor graphs in Rust.

freeform icon freeform

A data visualization tool using 2d physics and bright colors to deliver a new kind of user experience.

ilqr icon ilqr

An implementation of iLQR in Python.

imgui icon imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

implot icon implot

Advanced 2D Plotting for Dear ImGui

ompl icon ompl

The Open Motion Planning Library (OMPL)

opengl_learning icon opengl_learning

Repository for playing around with OpenGL. Mostly following https://www.cs.unm.edu/~angel/BOOK/INTERACTIVE_COMPUTER_GRAPHICS/SIXTH_EDITION/

p2pccg icon p2pccg

A soon-to-be-further-described peer-to-peer distributed card game featuring procedurally generated cards and grid-based combat.

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